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audio/internal/readerdriver: Handle errors correctly (Windows)
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@ -159,7 +159,9 @@ func (p *players) add(player *playerImpl) error {
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p.headers = append(p.headers, h)
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p.headers = append(p.headers, h)
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}
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}
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p.readAndWriteBuffersImpl()
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if err := p.readAndWriteBuffersImpl(); err != nil {
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return err
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}
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go p.loop()
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go p.loop()
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