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all: update from library to engine
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[![Go Reference](https://pkg.go.dev/badge/github.com/hajimehoshi/ebiten/v2.svg)](https://pkg.go.dev/github.com/hajimehoshi/ebiten/v2)
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[![Go Reference](https://pkg.go.dev/badge/github.com/hajimehoshi/ebiten/v2.svg)](https://pkg.go.dev/github.com/hajimehoshi/ebiten/v2)
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[![Build Status](https://github.com/hajimehoshi/ebiten/workflows/test/badge.svg)](https://github.com/hajimehoshi/ebiten/actions?query=workflow%3Atest)
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[![Build Status](https://github.com/hajimehoshi/ebiten/workflows/test/badge.svg)](https://github.com/hajimehoshi/ebiten/actions?query=workflow%3Atest)
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**A dead simple 2D game library for Go**
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**A dead simple 2D game engine for Go**
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Ebitengine (formerly known as Ebiten) is an open source game library for the Go programming language. Ebitengine's simple API allows you to quickly and easily develop 2D games that can be deployed across multiple platforms.
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Ebitengine (formerly known as Ebiten) is an open source game engine for the Go programming language. Ebitengine's simple API allows you to quickly and easily develop 2D games that can be deployed across multiple platforms.
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* [Website (ebiten.org)](https://ebiten.org)
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* [Website (ebiten.org)](https://ebiten.org)
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* [API Reference](https://pkg.go.dev/github.com/hajimehoshi/ebiten/v2)
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* [API Reference](https://pkg.go.dev/github.com/hajimehoshi/ebiten/v2)
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