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graphics: Less calls of ReadPixelsFromVRAM
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7a1d63fb02
commit
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@ -212,21 +212,14 @@ func (i *imageImpl) resetPixelsIfDependingOn(target *imageImpl, context *opengl.
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if target.isDisposed() {
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return errors.New("ebiten: target is already disposed")
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}
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// target is an image begin tried to mutate.
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// target is an image that is about to be tried mutating.
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// If pixels object is related to that image, the pixels must be reset.
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if !i.pixels.DependsOn(target.image) {
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return nil
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}
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if context == nil || i.volatile {
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// context is nil when this is not initialized yet.
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i.pixels.MakeStale()
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return nil
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}
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if err := i.pixels.ReadPixelsFromVRAM(i.image, context); err != nil {
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return err
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}
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return nil
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}
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func (i *imageImpl) hasDependency() bool {
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i.m.Lock()
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@ -91,7 +91,7 @@ func (p *Pixels) AppendDrawImageHistory(image *graphics.Image, vertices []int16,
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// This means Pixels members must match with acutal state in VRAM.
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func (p *Pixels) At(idx int, image *graphics.Image, context *opengl.Context) (color.Color, error) {
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if p.basePixels == nil || p.drawImageHistory != nil || p.stale {
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if err := p.ReadPixelsFromVRAM(image, context); err != nil {
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if err := p.readPixelsFromVRAM(image, context); err != nil {
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return nil, err
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}
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}
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@ -111,7 +111,7 @@ func (p *Pixels) DependsOn(target *graphics.Image) bool {
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return false
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}
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func (p *Pixels) ReadPixelsFromVRAM(image *graphics.Image, context *opengl.Context) error {
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func (p *Pixels) readPixelsFromVRAM(image *graphics.Image, context *opengl.Context) error {
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var err error
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p.basePixels, err = image.Pixels(context)
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if err != nil {
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@ -127,7 +127,7 @@ func (p *Pixels) ReadPixelsFromVRAMIfStale(image *graphics.Image, context *openg
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if !p.stale {
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return nil
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}
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return p.ReadPixelsFromVRAM(image, context)
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return p.readPixelsFromVRAM(image, context)
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}
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func (p *Pixels) HasDependency() bool {
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