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commit
c5867c3357
@ -283,7 +283,16 @@ func (c *context) layoutGame(outsideWidth, outsideHeight float64, deviceScaleFac
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c.outsideWidth = outsideWidth
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c.outsideWidth = outsideWidth
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c.outsideHeight = outsideHeight
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c.outsideHeight = outsideHeight
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ow, oh := c.game.Layout(int(outsideWidth), int(outsideHeight))
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// Adjust the outside size to integer values.
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// Even if the original value is less than 1, the value must be a positive integer (#2340).
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iow, ioh := int(outsideWidth), int(outsideHeight)
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if iow == 0 {
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iow = 1
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}
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if ioh == 0 {
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ioh = 1
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}
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ow, oh := c.game.Layout(iow, ioh)
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if ow <= 0 || oh <= 0 {
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if ow <= 0 || oh <= 0 {
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panic("ui: Layout must return positive numbers")
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panic("ui: Layout must return positive numbers")
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}
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}
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