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internal/ui: bug fix: getMetal might return a nil pointer as a non-nil interface
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@ -47,7 +47,10 @@ func (g *graphicsDriverGetterImpl) getMetal() graphicsdriver.Graphics {
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if g.gomobileBuild {
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if g.gomobileBuild {
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return nil
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return nil
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}
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}
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return metal.Get()
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if m := metal.Get(); m != nil {
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return m
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}
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return nil
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}
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}
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func SetUIView(uiview uintptr) {
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func SetUIView(uiview uintptr) {
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