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mobile: Exclude non-mobile environments to build
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@ -12,6 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// +build android ios
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package mobile
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import (
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@ -12,6 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// +build android ios
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// Package ebitenmobileview offers functions for OpenGL/Metal view of mobiles.
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//
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// The functions are not intended for public usages.
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@ -12,6 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// +build android ios
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package ebitenmobileview
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import (
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@ -1,28 +0,0 @@
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// Copyright 2019 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// +build !android
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// +build !ios
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package ebitenmobileview
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func update() error {
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return nil
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}
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func UpdateTouchesOnAndroid(action int, id int, x, y int) {
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}
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func UpdateTouchesOnIOS(phase int, ptr int64, x, y int) {
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}
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@ -12,6 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// +build android ios
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// Package mobile provides functions for mobile platforms (Android and iOS).
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//
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// This package is used when you use `ebitenmobile bind`.
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