Add internal/devicescale

This commit is contained in:
Hajime Hoshi 2018-01-03 05:22:56 +09:00
parent 9578307d7b
commit c82809867d
13 changed files with 184 additions and 76 deletions

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@ -0,0 +1,25 @@
// Copyright 2018 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package devicescale
var scale = 0.0
func DeviceScale() float64 {
if scale != 0.0 {
return scale
}
scale = impl()
return scale
}

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@ -12,7 +12,7 @@
// See the License for the specific language governing permissions and
// limitations under the License.
package ui
package devicescale
/*
@ -63,19 +63,13 @@ import (
"github.com/hajimehoshi/ebiten/internal/jni"
)
var (
androidDeviceScale = 0.0
)
func deviceScale() float64 {
if 0 < androidDeviceScale {
return androidDeviceScale
}
func impl() float64 {
s := 0.0
if err := jni.RunOnJVM(func(vm, env, ctx uintptr) error {
androidDeviceScale = float64(C.deviceScale(C.uintptr_t(vm), C.uintptr_t(env), C.uintptr_t(ctx)))
s = float64(C.deviceScale(C.uintptr_t(vm), C.uintptr_t(env), C.uintptr_t(ctx)))
return nil
}); err != nil {
panic(fmt.Sprintf("ui: error %v", err))
panic(fmt.Sprintf("devicescale: error %v", err))
}
return androidDeviceScale
return s
}

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@ -14,7 +14,7 @@
// +build ios
package ui
package devicescale
// #cgo CFLAGS: -x objective-c
// #cgo LDFLAGS: -framework Foundation -framework UIKit
@ -26,6 +26,6 @@ package ui
// }
import "C"
func deviceScale() float64 {
func impl() float64 {
return float64(C.devicePixelRatio())
}

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@ -0,0 +1,29 @@
// Copyright 2018 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build js
package devicescale
import (
"github.com/gopherjs/gopherjs/js"
)
func impl() float64 {
ratio := js.Global.Get("window").Get("devicePixelRatio").Float()
if ratio == 0 {
ratio = 1
}
return ratio
}

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@ -0,0 +1,34 @@
// Copyright 2018 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build darwin
// +build !js
// +build !ios
package devicescale
// #cgo CFLAGS: -x objective-c
// #cgo LDFLAGS: -framework AppKit
//
// #import <AppKit/AppKit.h>
//
// static float scale() {
// NSScreen* primary = [[NSScreen screens] firstObject];
// return [primary backingScaleFactor];
// }
import "C"
func impl() float64 {
return float64(C.scale())
}

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@ -0,0 +1,41 @@
// Copyright 2018 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build !js
package devicescale
// TODO: Use golang.org/x/sys/windows (NewLazyDLL) instead of cgo.
// #cgo LDFLAGS: -lgdi32
//
// #include <windows.h>
//
// static char* getDPI(int* dpi) {
// HDC dc = GetWindowDC(0);
// *dpi = GetDeviceCaps(dc, LOGPIXELSX);
// if (!ReleaseDC(0, dc)) {
// return "ReleaseDC failed";
// }
// return "";
// }
import "C"
func impl() float64 {
dpi := C.int(0)
if errmsg := C.GoString(C.getDPI(&dpi)); errmsg != "" {
panic(errmsg)
}
return float64(dpi) / 96
}

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@ -0,0 +1,24 @@
// Copyright 2018 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build freebsd linux
// +build !js
// +build !android
package devicescale
func impl() float64 {
// TODO: Implement this
return 1
}

View File

@ -27,6 +27,8 @@ import (
"time"
"github.com/go-gl/glfw/v3.2/glfw"
"github.com/hajimehoshi/ebiten/internal/devicescale"
"github.com/hajimehoshi/ebiten/internal/opengl"
)
@ -38,7 +40,6 @@ type userInterface struct {
height int
scale float64
cachedDeviceScale float64
cachedGLFWScale float64
fullscreenScale float64
@ -309,9 +310,10 @@ func ScreenOffset() (float64, float64) {
oy := 0.0
m := glfw.GetPrimaryMonitor()
v := m.GetVideoMode()
d := devicescale.DeviceScale()
_ = u.runOnMainThread(func() error {
ox = (float64(v.Width)*u.deviceScale()/u.glfwScale() - float64(u.width)*u.actualScreenScale()) / 2
oy = (float64(v.Height)*u.deviceScale()/u.glfwScale() - float64(u.height)*u.actualScreenScale()) / 2
ox = (float64(v.Width)*d/u.glfwScale() - float64(u.width)*u.actualScreenScale()) / 2
oy = (float64(v.Height)*d/u.glfwScale() - float64(u.height)*u.actualScreenScale()) / 2
return nil
})
return ox, oy
@ -395,13 +397,6 @@ func (u *userInterface) glfwScale() float64 {
return u.cachedGLFWScale
}
func (u *userInterface) deviceScale() float64 {
if u.cachedDeviceScale == 0 {
u.cachedDeviceScale = deviceScale()
}
return u.cachedDeviceScale
}
func (u *userInterface) glfwSize() (int, int) {
w := int(float64(u.windowWidth) * u.getScale() * u.glfwScale())
h := int(float64(u.height) * u.getScale() * u.glfwScale())
@ -427,7 +422,7 @@ func (u *userInterface) getScale() float64 {
}
func (u *userInterface) actualScreenScale() float64 {
return u.getScale() * u.deviceScale()
return u.getScale() * devicescale.DeviceScale()
}
func (u *userInterface) pollEvents() {
@ -525,7 +520,7 @@ func (u *userInterface) setScreenSize(width, height int, scale float64, fullscre
u.width = width
u.windowWidth = width
s := scale * u.deviceScale()
s := scale * devicescale.DeviceScale()
if int(float64(width)*s) < minWindowWidth {
u.windowWidth = int(math.Ceil(minWindowWidth / s))
}

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@ -22,6 +22,8 @@ import (
"unicode"
"github.com/gopherjs/gopherjs/js"
"github.com/hajimehoshi/ebiten/internal/devicescale"
"github.com/hajimehoshi/ebiten/internal/opengl"
)
@ -346,14 +348,6 @@ func setMouseCursorFromEvent(e *js.Object) {
currentInput.setMouseCursor(int(float64(x)/scale), int(float64(y)/scale))
}
func devicePixelRatio() float64 {
ratio := js.Global.Get("window").Get("devicePixelRatio").Float()
if ratio == 0 {
ratio = 1
}
return ratio
}
func RunMainThreadLoop(ch <-chan error) error {
return <-ch
}
@ -389,7 +383,7 @@ func (u *userInterface) updateScreenSize() {
// * Chrome just after restoring the lost context
// * Safari
// Let's use the pixel ratio as it is here.
u.deviceScale = devicePixelRatio()
u.deviceScale = devicescale.DeviceScale()
canvas.Set("width", int(float64(u.width)*u.actualScreenScale()))
canvas.Set("height", int(float64(u.height)*u.actualScreenScale()))

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@ -18,21 +18,6 @@
package ui
// #cgo CFLAGS: -x objective-c
// #cgo LDFLAGS: -framework AppKit
//
// #import <AppKit/AppKit.h>
//
// static float scale() {
// NSScreen* primary = [[NSScreen screens] firstObject];
// return [primary backingScaleFactor];
// }
import "C"
func deviceScale() float64 {
return float64(C.scale())
}
func glfwScale() float64 {
return 1
}

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@ -23,6 +23,7 @@ import (
"sync"
"time"
"github.com/hajimehoshi/ebiten/internal/devicescale"
"github.com/hajimehoshi/ebiten/internal/opengl"
)
@ -96,7 +97,7 @@ func (u *userInterface) update(g GraphicsContext) error {
if sizeChanged {
width = u.width
height = u.height
actualScale = u.scale * deviceScale()
actualScale = u.scale * devicescale.DeviceScale()
}
u.sizeChanged = false
u.m.Unlock()

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@ -22,30 +22,17 @@ package ui
//
// #include <windows.h>
//
// static char* getDPI(int* dpi) {
// HDC dc = GetWindowDC(0);
// *dpi = GetDeviceCaps(dc, LOGPIXELSX);
// if (!ReleaseDC(0, dc)) {
// return "ReleaseDC failed";
// }
// return "";
// }
//
// static int getCaptionHeight() {
// return GetSystemMetrics(SM_CYCAPTION);
// }
import "C"
func deviceScale() float64 {
dpi := C.int(0)
if errmsg := C.GoString(C.getDPI(&dpi)); errmsg != "" {
panic(errmsg)
}
return float64(dpi) / 96
}
import (
"github.com/hajimehoshi/ebiten/internal/devicescale"
)
func glfwScale() float64 {
return deviceScale()
return devicescale.DeviceScale()
}
func adjustWindowPosition(x, y int) (int, int) {

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@ -18,13 +18,12 @@
package ui
func deviceScale() float64 {
// TODO: Implement this
return 1
}
import (
"github.com/hajimehoshi/ebiten/internal/devicescale"
)
func glfwScale() float64 {
return deviceScale()
return devicescale.DeviceScale()
}
func adjustWindowPosition(x, y int) (int, int) {