From c85d319471e853f1d9506e1827289c66ddef823c Mon Sep 17 00:00:00 2001 From: Hajime Hoshi Date: Fri, 12 Aug 2022 12:38:07 +0900 Subject: [PATCH] ebiten: bug fix: wrong build tags gofmt is used after the generation, so there was not an actual issue. --- genkeys.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/genkeys.go b/genkeys.go index 541e97e5a..d36ca4af9 100644 --- a/genkeys.go +++ b/genkeys.go @@ -827,10 +827,10 @@ func main() { case filepath.Join("internal", "ui", "keys_mobile.go"): buildTag = "//go:build (android || ios) && !nintendosdk && !ebitencbackend" + "\n// +build android ios" + - "\n// +build !nintendosdk && !ebitencbackend" + "\n// +build !nintendosdk,!ebitencbackend" case filepath.Join("internal", "ui", "keys_glfw.go"): buildTag = "//go:build !android && !ios && !js && !nintendosdk && !ebitencbackend" + - "\n// +build !android,!ios,!js,!nintendosdk && !ebitencbackend" + "\n// +build !android,!ios,!js,!nintendosdk,!ebitencbackend" } // NOTE: According to godoc, maps are automatically sorted by key. if err := tmpl.Execute(f, struct {