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Trivial fixes
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@ -131,7 +131,9 @@ func update(screen *ebiten.Image) error {
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msg := fmt.Sprintf(`FPS: %0.2f
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Num of sprites: %d
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Press <- or -> to change the number of sprites`, ebiten.CurrentFPS(), sprites.Len())
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ebitenutil.DebugPrint(screen, msg)
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if err := ebitenutil.DebugPrint(screen, msg); err != nil {
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return err
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}
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return nil
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}
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