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text/v2: avoid creating an option struct when the given option is nil
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@ -101,15 +101,17 @@ type LayoutOptions struct {
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// If the vertical alignment is center, the rendering region's middle Y comes to the origin.
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// If the vertical alignment is center, the rendering region's middle Y comes to the origin.
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// If the vertical alignment is bottom, the rendering region's bottom Y comes to the origin.
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// If the vertical alignment is bottom, the rendering region's bottom Y comes to the origin.
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func Draw(dst *ebiten.Image, text string, face Face, options *DrawOptions) {
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func Draw(dst *ebiten.Image, text string, face Face, options *DrawOptions) {
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if options == nil {
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var layoutOp LayoutOptions
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options = &DrawOptions{}
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var drawOp ebiten.DrawImageOptions
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if options != nil {
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layoutOp = options.LayoutOptions
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drawOp = options.DrawImageOptions
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}
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}
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// Copy the options to avoid modifying the original options (#2954).
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drawOp := options.DrawImageOptions
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geoM := drawOp.GeoM
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geoM := drawOp.GeoM
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for _, g := range AppendGlyphs(nil, text, face, &options.LayoutOptions) {
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for _, g := range AppendGlyphs(nil, text, face, &layoutOp) {
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if g.Image == nil {
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if g.Image == nil {
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continue
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continue
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}
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}
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