internal/graphicsdriver/directx: use CreateDXGIFactory instead of CreateDXGIFactory2

CreateDXGIFactory2 is available in Windows 8.1 and newer. This is not
necessary for the current Ebitengine implementation. Use the old version
CreateDXGIFactory to support Windows 8 and older.

Updates #2613
This commit is contained in:
Hajime Hoshi 2023-03-29 23:55:35 +09:00
parent fe67399022
commit c9f1696a5b
4 changed files with 79 additions and 48 deletions

View File

@ -98,6 +98,7 @@ const (
var (
_IID_IDXGIAdapter1 = windows.GUID{Data1: 0x29038f61, Data2: 0x3839, Data3: 0x4626, Data4: [...]byte{0x91, 0xfd, 0x08, 0x68, 0x79, 0x01, 0x1a, 0x05}}
_IID_IDXGIDevice = windows.GUID{Data1: 0x54ec77fa, Data2: 0x1377, Data3: 0x44e6, Data4: [...]byte{0x8c, 0x32, 0x88, 0xfd, 0x5f, 0x44, 0xc8, 0x4c}}
_IID_IDXGIFactory = windows.GUID{Data1: 0x7b7166ec, Data2: 0x21c7, Data3: 0x44ae, Data4: [...]byte{0xb2, 0x1a, 0xc9, 0xae, 0x32, 0x1a, 0xe3, 0x69}}
_IID_IDXGIFactory4 = windows.GUID{Data1: 0x1bc6ea02, Data2: 0xef36, Data3: 0x464f, Data4: [...]byte{0xbf, 0x0c, 0x21, 0xca, 0x39, 0xe5, 0x16, 0x8a}}
_IID_IDXGIFactory5 = windows.GUID{Data1: 0x7632e1f5, Data2: 0xee65, Data3: 0x4dca, Data4: [...]byte{0x87, 0xfd, 0x84, 0xcd, 0x75, 0xf8, 0x83, 0x8d}}
)
@ -105,14 +106,14 @@ var (
var (
dxgi = windows.NewLazySystemDLL("dxgi.dll")
procCreateDXGIFactory2 = dxgi.NewProc("CreateDXGIFactory2")
procCreateDXGIFactory = dxgi.NewProc("CreateDXGIFactory")
)
func _CreateDXGIFactory2(flags uint32) (*_IDXGIFactory4, error) {
var factory *_IDXGIFactory4
r, _, _ := procCreateDXGIFactory2.Call(uintptr(flags), uintptr(unsafe.Pointer(&_IID_IDXGIFactory4)), uintptr(unsafe.Pointer(&factory)))
func _CreateDXGIFactory() (*_IDXGIFactory, error) {
var factory *_IDXGIFactory
r, _, _ := procCreateDXGIFactory.Call(uintptr(unsafe.Pointer(&_IID_IDXGIFactory)), uintptr(unsafe.Pointer(&factory)))
if uint32(r) != uint32(windows.S_OK) {
return nil, fmt.Errorf("directx: CreateDXGIFactory2 failed: %w", handleError(windows.Handle(uint32(r))))
return nil, fmt.Errorf("directx: CreateDXGIFactory failed: %w", handleError(windows.Handle(uint32(r))))
}
return factory, nil
}
@ -271,6 +272,62 @@ func (i *_IDXGIDevice) Release() uint32 {
return uint32(r)
}
type _IDXGIFactory struct {
vtbl *_IDXGIFactory_Vtbl
}
type _IDXGIFactory_Vtbl struct {
QueryInterface uintptr
AddRef uintptr
Release uintptr
SetPrivateData uintptr
SetPrivateDataInterface uintptr
GetPrivateData uintptr
GetParent uintptr
EnumAdapters uintptr
MakeWindowAssociation uintptr
GetWindowAssociation uintptr
CreateSwapChain uintptr
CreateSoftwareAdapter uintptr
}
func (i *_IDXGIFactory) CreateSwapChain(pDevice unsafe.Pointer, pDesc *_DXGI_SWAP_CHAIN_DESC) (*_IDXGISwapChain, error) {
var swapChain *_IDXGISwapChain
r, _, _ := syscall.Syscall6(i.vtbl.CreateSwapChain, 4, uintptr(unsafe.Pointer(i)),
uintptr(pDevice), uintptr(unsafe.Pointer(pDesc)), uintptr(unsafe.Pointer(&swapChain)),
0, 0)
runtime.KeepAlive(pDevice)
runtime.KeepAlive(pDesc)
if uint32(r) != uint32(windows.S_OK) {
return nil, fmt.Errorf("directx: IDXGIFactory::CreateSwapChain failed: %w", handleError(windows.Handle(uint32(r))))
}
return swapChain, nil
}
func (i *_IDXGIFactory) MakeWindowAssociation(windowHandle windows.HWND, flags uint32) error {
r, _, _ := syscall.Syscall(i.vtbl.MakeWindowAssociation, 3, uintptr(unsafe.Pointer(i)), uintptr(windowHandle), uintptr(flags))
if uint32(r) != uint32(windows.S_OK) {
return fmt.Errorf("directx: IDXGIFactory::MakeWIndowAssociation failed: %w", handleError(windows.Handle(uint32(r))))
}
return nil
}
func (i *_IDXGIFactory) QueryInterface(riid *windows.GUID) (unsafe.Pointer, error) {
var v unsafe.Pointer
r, _, _ := syscall.Syscall(i.vtbl.QueryInterface, 3, uintptr(unsafe.Pointer(i)), uintptr(unsafe.Pointer(riid)), uintptr(unsafe.Pointer(&v)))
runtime.KeepAlive(riid)
if uint32(r) != uint32(windows.S_OK) {
return nil, fmt.Errorf("directx: IDXGIFactory::QueryInterface failed: %w", handleError(windows.Handle(uint32(r))))
}
return v, nil
}
func (i *_IDXGIFactory) Release() uint32 {
r, _, _ := syscall.Syscall(i.vtbl.Release, 1, uintptr(unsafe.Pointer(i)), 0, 0)
return uint32(r)
}
type _IDXGIFactory4 struct {
vtbl *_IDXGIFactory4_Vtbl
}
@ -307,19 +364,6 @@ type _IDXGIFactory4_Vtbl struct {
EnumWarpAdapter uintptr
}
func (i *_IDXGIFactory4) CreateSwapChain(pDevice unsafe.Pointer, pDesc *_DXGI_SWAP_CHAIN_DESC) (*_IDXGISwapChain, error) {
var swapChain *_IDXGISwapChain
r, _, _ := syscall.Syscall6(i.vtbl.CreateSwapChain, 4, uintptr(unsafe.Pointer(i)),
uintptr(pDevice), uintptr(unsafe.Pointer(pDesc)), uintptr(unsafe.Pointer(&swapChain)),
0, 0)
runtime.KeepAlive(pDevice)
runtime.KeepAlive(pDesc)
if uint32(r) != uint32(windows.S_OK) {
return nil, fmt.Errorf("directx: IDXGIFactory4::CreateSwapChain failed: %w", handleError(windows.Handle(uint32(r))))
}
return swapChain, nil
}
func (i *_IDXGIFactory4) EnumAdapters1(adapter uint32) (*_IDXGIAdapter1, error) {
var ptr *_IDXGIAdapter1
r, _, _ := syscall.Syscall(i.vtbl.EnumAdapters1, 3, uintptr(unsafe.Pointer(i)), uintptr(adapter), uintptr(unsafe.Pointer(&ptr)))
@ -338,24 +382,6 @@ func (i *_IDXGIFactory4) EnumWarpAdapter() (*_IDXGIAdapter1, error) {
return ptr, nil
}
func (i *_IDXGIFactory4) MakeWindowAssociation(windowHandle windows.HWND, flags uint32) error {
r, _, _ := syscall.Syscall(i.vtbl.MakeWindowAssociation, 3, uintptr(unsafe.Pointer(i)), uintptr(windowHandle), uintptr(flags))
if uint32(r) != uint32(windows.S_OK) {
return fmt.Errorf("directx: IDXGIFactory4::MakeWIndowAssociation failed: %w", handleError(windows.Handle(uint32(r))))
}
return nil
}
func (i *_IDXGIFactory4) QueryInterface(riid *windows.GUID) (unsafe.Pointer, error) {
var v unsafe.Pointer
r, _, _ := syscall.Syscall(i.vtbl.QueryInterface, 3, uintptr(unsafe.Pointer(i)), uintptr(unsafe.Pointer(riid)), uintptr(unsafe.Pointer(&v)))
runtime.KeepAlive(riid)
if uint32(r) != uint32(windows.S_OK) {
return nil, fmt.Errorf("directx: IDXGIFactory4::QueryInterface failed: %w", handleError(windows.Handle(uint32(r))))
}
return v, nil
}
func (i *_IDXGIFactory4) Release() uint32 {
r, _, _ := syscall.Syscall(i.vtbl.Release, 1, uintptr(unsafe.Pointer(i)), 0, 0)
return uint32(r)

View File

@ -151,7 +151,7 @@ func newGraphics11(useWARP bool, useDebugLayer bool) (gr11 *graphics11, ferr err
vsyncEnabled: true,
}
gi, err := newGraphicsInfra(useDebugLayer)
gi, err := newGraphicsInfra()
if err != nil {
return nil, err
}

View File

@ -148,7 +148,7 @@ func (g *graphics12) initializeDesktop(useWARP bool, useDebugLayer bool, feature
g.debug.EnableDebugLayer()
}
gi, err := newGraphicsInfra(g.debug != nil)
gi, err := newGraphicsInfra()
if err != nil {
return err
}

View File

@ -141,7 +141,7 @@ func NewGraphics() (graphicsdriver.Graphics, error) {
}
type graphicsInfra struct {
factory *_IDXGIFactory4
factory *_IDXGIFactory
swapChain *_IDXGISwapChain4
allowTearing bool
@ -153,13 +153,8 @@ type graphicsInfra struct {
lastTime time.Time
}
func newGraphicsInfra(debug bool) (*graphicsInfra, error) {
var flag uint32
if debug {
flag = _DXGI_CREATE_FACTORY_DEBUG
}
f, err := _CreateDXGIFactory2(flag)
func newGraphicsInfra() (*graphicsInfra, error) {
f, err := _CreateDXGIFactory()
if err != nil {
return nil, err
}
@ -198,8 +193,18 @@ func (g *graphicsInfra) release() {
//
// warpForDX12 is valid only for DirectX 12.
func (g *graphicsInfra) appendAdapters(adapters []*_IDXGIAdapter1, warpForDX12 bool) ([]*_IDXGIAdapter1, error) {
f, err := g.factory.QueryInterface(&_IID_IDXGIFactory4)
if err != nil {
return nil, err
}
if f == nil {
return nil, fmt.Errorf("directx: IID_IDXGIFactory4 was not available")
}
factory4 := (*_IDXGIFactory4)(f)
defer factory4.Release()
if warpForDX12 {
a, err := g.factory.EnumWarpAdapter()
a, err := factory4.EnumWarpAdapter()
if err != nil {
return nil, err
}
@ -208,7 +213,7 @@ func (g *graphicsInfra) appendAdapters(adapters []*_IDXGIAdapter1, warpForDX12 b
}
for i := uint32(0); ; i++ {
a, err := g.factory.EnumAdapters1(i)
a, err := factory4.EnumAdapters1(i)
if errors.Is(err, _DXGI_ERROR_NOT_FOUND) {
break
}