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examples/text: add an example to use alignments of text/v2
Closes #2143
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@ -128,8 +128,12 @@ func (g *Game) Draw(screen *ebiten.Image) {
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w, h := text.Measure(sampleText, mplusBigFace, lineHeight)
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w, h := text.Measure(sampleText, mplusBigFace, lineHeight)
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vector.DrawFilledRect(screen, x, y, float32(w), float32(h), gray, false)
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vector.DrawFilledRect(screen, x, y, float32(w), float32(h), gray, false)
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op := &text.DrawOptions{}
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op := &text.DrawOptions{}
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op.GeoM.Translate(x, y)
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// Add the width as the text rendering region's upper-right position comes to (0, 0)
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// when the horizontal alignment is right. The alignment is specified later (PrimaryAlign).
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op.GeoM.Translate(x+w, y)
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op.LineHeightInPixels = lineHeight
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op.LineHeightInPixels = lineHeight
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// The primary alignment for the left-to-right direction is a horizontal alignment, and the end means the right.
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op.PrimaryAlign = text.AlignEnd
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text.Draw(screen, sampleText, mplusBigFace, op)
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text.Draw(screen, sampleText, mplusBigFace, op)
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}
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}
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{
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{
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