ebiten: rename Ebiten -> Ebitengine

This commit is contained in:
Hajime Hoshi 2022-10-14 03:43:45 +09:00
parent 44c90b42d4
commit cdbe83177e

View File

@ -33,13 +33,13 @@ import (
)
var (
glfwKeyNameToGLFWKey map[string]glfw.Key
uiKeyNameToGLFWKeyName map[string]string
androidKeyToUIKeyName map[int]string
gbuildKeyToUIKeyName map[key.Code]string
uiKeyNameToJSKey map[string]string
edgeKeyCodeToName map[int]string
oldEbitenKeyNameToUIKeyName map[string]string
glfwKeyNameToGLFWKey map[string]glfw.Key
uiKeyNameToGLFWKeyName map[string]string
androidKeyToUIKeyName map[int]string
gbuildKeyToUIKeyName map[key.Code]string
uiKeyNameToJSKey map[string]string
edgeKeyCodeToName map[int]string
oldEbitengineKeyNameToUIKeyName map[string]string
)
func init() {
@ -351,7 +351,7 @@ func init() {
}
// Keys for backward compatibility
oldEbitenKeyNameToUIKeyName = map[string]string{
oldEbitengineKeyNameToUIKeyName = map[string]string{
"0": "Digit0",
"1": "Digit1",
"2": "Digit2",
@ -482,7 +482,7 @@ type Key int
// Keys.
const (
{{range $index, $name := .EbitenKeyNamesWithoutMods}}Key{{$name}} Key = Key(ui.Key{{$name}})
{{range $index, $name := .EbitengineKeyNamesWithoutMods}}Key{{$name}} Key = Key(ui.Key{{$name}})
{{end}} KeyAlt Key = Key(ui.KeyReserved0)
KeyControl Key = Key(ui.KeyReserved1)
KeyShift Key = Key(ui.KeyReserved2)
@ -491,13 +491,13 @@ const (
// Keys for backward compatibility.
// Deprecated: as of v2.1.
{{range $old, $new := .OldEbitenKeyNameToUIKeyName}}Key{{$old}} Key = Key(ui.Key{{$new}})
{{range $old, $new := .OldEbitengineKeyNameToUIKeyName}}Key{{$old}} Key = Key(ui.Key{{$new}})
{{end}}
)
func (k Key) isValid() bool {
switch k {
{{range $name := .EbitenKeyNamesWithoutOld}}case Key{{$name}}:
{{range $name := .EbitengineKeyNamesWithoutOld}}case Key{{$name}}:
return true
{{end}}
default:
@ -510,7 +510,7 @@ func (k Key) isValid() bool {
// If k is an undefined key, String returns an empty string.
func (k Key) String() string {
switch k {
{{range $name := .EbitenKeyNamesWithoutOld}}case Key{{$name}}:
{{range $name := .EbitengineKeyNamesWithoutOld}}case Key{{$name}}:
return {{$name | printf "%q"}}
{{end}}}
return ""
@ -518,7 +518,7 @@ func (k Key) String() string {
func keyNameToKeyCode(name string) (Key, bool) {
switch strings.ToLower(name) {
{{range $name := .EbitenKeyNames}}case {{$name | printf "%q" | ToLower}}:
{{range $name := .EbitengineKeyNames}}case {{$name | printf "%q" | ToLower}}:
return Key{{$name}}, true
{{end}}}
return 0, false
@ -778,7 +778,7 @@ func main() {
ebitenKeyNamesWithoutOld = append(ebitenKeyNamesWithoutOld, name)
ebitenKeyNamesWithoutMods = append(ebitenKeyNamesWithoutMods, name)
}
for old := range oldEbitenKeyNameToUIKeyName {
for old := range oldEbitengineKeyNameToUIKeyName {
ebitenKeyNames = append(ebitenKeyNames, old)
}
// Keys for modifiers
@ -834,35 +834,35 @@ func main() {
}
// NOTE: According to godoc, maps are automatically sorted by key.
if err := tmpl.Execute(f, struct {
License string
DoNotEdit string
BuildTag string
UIKeyNameToJSKey map[string]string
EdgeKeyCodeToName map[int]string
EbitenKeyNames []string
EbitenKeyNamesWithoutOld []string
EbitenKeyNamesWithoutMods []string
GLFWKeyNameToGLFWKey map[string]glfw.Key
UIKeyNames []string
UIKeyNameToGLFWKeyName map[string]string
AndroidKeyToUIKeyName map[int]string
GBuildKeyToUIKeyName map[key.Code]string
OldEbitenKeyNameToUIKeyName map[string]string
License string
DoNotEdit string
BuildTag string
UIKeyNameToJSKey map[string]string
EdgeKeyCodeToName map[int]string
EbitengineKeyNames []string
EbitengineKeyNamesWithoutOld []string
EbitengineKeyNamesWithoutMods []string
GLFWKeyNameToGLFWKey map[string]glfw.Key
UIKeyNames []string
UIKeyNameToGLFWKeyName map[string]string
AndroidKeyToUIKeyName map[int]string
GBuildKeyToUIKeyName map[key.Code]string
OldEbitengineKeyNameToUIKeyName map[string]string
}{
License: license,
DoNotEdit: doNotEdit,
BuildTag: buildTag,
UIKeyNameToJSKey: uiKeyNameToJSKey,
EdgeKeyCodeToName: edgeKeyCodeToName,
EbitenKeyNames: ebitenKeyNames,
EbitenKeyNamesWithoutOld: ebitenKeyNamesWithoutOld,
EbitenKeyNamesWithoutMods: ebitenKeyNamesWithoutMods,
GLFWKeyNameToGLFWKey: glfwKeyNameToGLFWKey,
UIKeyNames: uiKeyNames,
UIKeyNameToGLFWKeyName: uiKeyNameToGLFWKeyName,
AndroidKeyToUIKeyName: androidKeyToUIKeyName,
GBuildKeyToUIKeyName: gbuildKeyToUIKeyName,
OldEbitenKeyNameToUIKeyName: oldEbitenKeyNameToUIKeyName,
License: license,
DoNotEdit: doNotEdit,
BuildTag: buildTag,
UIKeyNameToJSKey: uiKeyNameToJSKey,
EdgeKeyCodeToName: edgeKeyCodeToName,
EbitengineKeyNames: ebitenKeyNames,
EbitengineKeyNamesWithoutOld: ebitenKeyNamesWithoutOld,
EbitengineKeyNamesWithoutMods: ebitenKeyNamesWithoutMods,
GLFWKeyNameToGLFWKey: glfwKeyNameToGLFWKey,
UIKeyNames: uiKeyNames,
UIKeyNameToGLFWKeyName: uiKeyNameToGLFWKeyName,
AndroidKeyToUIKeyName: androidKeyToUIKeyName,
GBuildKeyToUIKeyName: gbuildKeyToUIKeyName,
OldEbitengineKeyNameToUIKeyName: oldEbitengineKeyNameToUIKeyName,
}); err != nil {
log.Fatal(err)
}