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examples/2048: Refactoring
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@ -53,8 +53,7 @@ func (b *Board) Update(input *Input) error {
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}
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if 0 < len(b.tasks) {
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t := b.tasks[0]
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err := t()
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if err == taskTerminated {
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if err := t(); err == taskTerminated {
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b.tasks = b.tasks[1:]
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} else if err != nil {
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return err
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@ -103,7 +102,7 @@ func (b *Board) Move(dir Dir) error {
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})
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b.tasks = append(b.tasks, func() error {
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for t := range b.tiles {
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if t.isPopping() {
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if t.isAnimating() {
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return nil
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}
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}
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@ -70,8 +70,8 @@ func (t *Tile) IsMoving() bool {
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return 0 < t.movingCount
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}
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func (t *Tile) isPopping() bool {
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return 0 < t.poppingCount
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func (t *Tile) isAnimating() bool {
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return 0 < t.movingCount || 0 < t.startPoppingCount || 0 < t.poppingCount
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}
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func tileAt(tiles map[*Tile]struct{}, x, y int) *Tile {
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