graphicscommand: Allow shader tests on browsers

Updates #1166
This commit is contained in:
Hajime Hoshi 2020-08-04 00:58:12 +09:00
parent 8bac08cbd9
commit cf2f7009aa

View File

@ -46,9 +46,6 @@ func IsShaderAvailable() bool {
if !theGraphicsDriver.IsGL() { if !theGraphicsDriver.IsGL() {
return false return false
} }
if web.IsBrowser() {
return false
}
return true return true
} }