From d1da5b49203845f15578968758f9f45e9778f076 Mon Sep 17 00:00:00 2001 From: Hajime Hoshi Date: Mon, 2 Dec 2019 01:04:25 +0900 Subject: [PATCH] uidriver/glfw: Remove the dirty hack for GLFW 3.2 See also https://github.com/glfw/glfw/issues/1334. Updates #703 --- internal/uidriver/glfw/ui.go | 6 ------ 1 file changed, 6 deletions(-) diff --git a/internal/uidriver/glfw/ui.go b/internal/uidriver/glfw/ui.go index fe6710c8c..ee6a5d1ef 100644 --- a/internal/uidriver/glfw/ui.go +++ b/internal/uidriver/glfw/ui.go @@ -995,12 +995,6 @@ func (u *UserInterface) forceSetScreenSize(width, height int, scale float64, ful x := u.origPosX y := u.origPosY u.window.SetPos(x, y) - // Dirty hack for macOS (#703). Rendering doesn't work correctly with one SetPos, but work - // with two or more SetPos. - if runtime.GOOS == "darwin" { - u.window.SetPos(x+1, y) - u.window.SetPos(x, y) - } u.origPosX = invalidPos u.origPosY = invalidPos }