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internal/graphicsdriver/directx: use non-flip swap effect for old Windows
Updates #2613 Updates #2619
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0cd832f096
commit
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@ -16,6 +16,7 @@ package directx
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import (
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"fmt"
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"runtime"
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"unsafe"
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"golang.org/x/sys/windows"
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@ -23,6 +24,13 @@ import (
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const is64bit = unsafe.Sizeof(uintptr(0)) == 8
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const (
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_VER_BUILDNUMBER = 0x00000004
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_VER_GREATER_EQUAL = 3
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_VER_MAJORVERSION = 0x00000002
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_VER_MINORVERSION = 0x00000001
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)
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type handleError windows.Handle
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func (h handleError) Error() string {
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@ -40,13 +48,33 @@ func boolToUintptr(v bool) uintptr {
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return 0
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}
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type _OSVERSIONINFOEXW struct {
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dwOSVersionInfoSize uint32
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dwMajorVersion uint32
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dwMinorVersion uint32
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dwBuildNumber uint32
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dwPlatformId uint32
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szCSDVersion [128]uint16
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wServicePackMajor uint16
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wServicePackMinor uint16
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wSuiteMask uint16
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wProductType byte
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wReserved byte
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}
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type _PAPPSTATE_CHANGE_ROUTINE func(quiesced bool, context unsafe.Pointer) uintptr
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var (
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// https://github.com/MicrosoftDocs/sdk-api/blob/docs/sdk-api-src/content/appnotify/nf-appnotify-registerappstatechangenotification.md
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appnotify = windows.NewLazySystemDLL("API-MS-Win-Core-psm-appnotify-l1-1-0.dll")
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kernel32 = windows.NewLazySystemDLL("kernel32.dll")
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ntdll = windows.NewLazySystemDLL("ntdll.dll")
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procRegisterAppStateChangeNotification = appnotify.NewProc("RegisterAppStateChangeNotification")
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procVerSetConditionMask = kernel32.NewProc("VerSetConditionMask")
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procRtlVerifyVersionInfo = ntdll.NewProc("RtlVerifyVersionInfo")
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)
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func _RegisterAppStateChangeNotification(routine _PAPPSTATE_CHANGE_ROUTINE, context unsafe.Pointer) (unsafe.Pointer, error) {
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@ -58,3 +86,45 @@ func _RegisterAppStateChangeNotification(routine _PAPPSTATE_CHANGE_ROUTINE, cont
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}
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return registration, nil
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}
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func _RtlVerifyVersionInfo(versionInfo *_OSVERSIONINFOEXW, typeMask uint32, conditionMask uint64) int32 {
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var r uintptr
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if is64bit {
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r, _, _ = procRtlVerifyVersionInfo.Call(uintptr(unsafe.Pointer(versionInfo)), uintptr(typeMask), uintptr(conditionMask))
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} else {
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switch runtime.GOARCH {
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case "386":
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r, _, _ = procRtlVerifyVersionInfo.Call(uintptr(unsafe.Pointer(versionInfo)), uintptr(typeMask), uintptr(conditionMask), uintptr(conditionMask>>32))
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case "arm":
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// Adjust the alignment for ARM.
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r, _, _ = procRtlVerifyVersionInfo.Call(uintptr(unsafe.Pointer(versionInfo)), uintptr(typeMask), 0, uintptr(conditionMask), uintptr(conditionMask>>32))
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default:
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panic(fmt.Sprintf("directx: GOARCH=%s is not supported", runtime.GOARCH))
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}
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}
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return int32(r)
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}
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func _VerSetConditionMask(conditionMask uint64, typeMask uint32, condition byte) uint64 {
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if is64bit {
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r, _, _ := procVerSetConditionMask.Call(uintptr(conditionMask), uintptr(typeMask), uintptr(condition))
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return uint64(r)
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} else {
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r1, r2, _ := procVerSetConditionMask.Call(uintptr(conditionMask), uintptr(conditionMask>>32), uintptr(typeMask), uintptr(condition))
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return uint64(r1) | (uint64(r2) << 32)
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}
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}
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func isWindows10OrGreaterWin32() bool {
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osvi := _OSVERSIONINFOEXW{
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dwMajorVersion: 10,
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dwMinorVersion: 0,
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dwBuildNumber: 0,
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}
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osvi.dwOSVersionInfoSize = uint32(unsafe.Sizeof(osvi))
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var mask uint32 = _VER_MAJORVERSION | _VER_MINORVERSION | _VER_BUILDNUMBER
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cond := _VerSetConditionMask(0, _VER_MAJORVERSION, _VER_GREATER_EQUAL)
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cond = _VerSetConditionMask(cond, _VER_MINORVERSION, _VER_GREATER_EQUAL)
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cond = _VerSetConditionMask(cond, _VER_BUILDNUMBER, _VER_GREATER_EQUAL)
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return _RtlVerifyVersionInfo(&osvi, mask, cond) == 0
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}
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@ -75,7 +75,10 @@ const (
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type _DXGI_SWAP_EFFECT int32
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const (
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_DXGI_SWAP_EFFECT_FLIP_DISCARD _DXGI_SWAP_EFFECT = 4
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_DXGI_SWAP_EFFECT_DISCARD _DXGI_SWAP_EFFECT = 0
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_DXGI_SWAP_EFFECT_SEQUENTIAL _DXGI_SWAP_EFFECT = 1
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_DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL _DXGI_SWAP_EFFECT = 3
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_DXGI_SWAP_EFFECT_FLIP_DISCARD _DXGI_SWAP_EFFECT = 4
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)
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type _DXGI_USAGE uint32
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@ -251,6 +251,9 @@ func (g *graphicsInfra) initSwapChain(width, height int, device unsafe.Pointer,
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//
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// IDXGIFactory::CreateSwapChain: Alpha blended swapchains must be created with CreateSwapChainForComposition,
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// or CreateSwapChainForCoreWindow with the DXGI_SWAP_CHAIN_FLAG_FOREGROUND_LAYER flag
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//
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// Use *_SEQUENTIAL swap effects to follow the Mozilla way:
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// https://github.com/mozilla/gecko-dev/blob/0907529ff72c456ddb47839f5f7ba16291f28dce/gfx/layers/d3d11/CompositorD3D11.cpp#L167-L254
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desc := &_DXGI_SWAP_CHAIN_DESC{
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BufferDesc: _DXGI_MODE_DESC{
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Width: uint32(width),
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@ -265,8 +268,15 @@ func (g *graphicsInfra) initSwapChain(width, height int, device unsafe.Pointer,
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BufferCount: frameCount,
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OutputWindow: window,
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Windowed: 1,
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SwapEffect: _DXGI_SWAP_EFFECT_FLIP_DISCARD,
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SwapEffect: _DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL,
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}
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// DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL/DISCARD are not supported for older Windows than 10 or DirectX 12.
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// https://learn.microsoft.com/en-us/windows/win32/api/dxgi/ne-dxgi-dxgi_swap_effect
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if !isWindows10OrGreaterWin32() {
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desc.SwapEffect = _DXGI_SWAP_EFFECT_SEQUENTIAL
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}
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if g.allowTearing {
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desc.Flags |= uint32(_DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING)
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}
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