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https://github.com/hajimehoshi/ebiten.git
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audio: Use IO as source
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c6a431c9ab
commit
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@ -15,6 +15,7 @@
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package main
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import (
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"bytes"
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"fmt"
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"log"
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"math"
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@ -85,6 +86,13 @@ func toBytes(l, r []int16) []byte {
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return b
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}
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type stream struct {
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*bytes.Reader
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}
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func (s *stream) Close() error {
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return nil
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}
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func addNote() {
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size := sampleRate / 60
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notes := []float64{freqC, freqD, freqE, freqF, freqG, freqA * 2, freqB * 2}
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@ -113,7 +121,8 @@ func addNote() {
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vol := 1.0 / 16.0
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square(l, vol, freq, 0.25)
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square(r, vol, freq, 0.25)
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audio.Queue(toBytes(l, r), sampleRate)
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b := toBytes(l, r)
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audio.Queue(&stream{bytes.NewReader(b)}, sampleRate)
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}
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func update(screen *ebiten.Image) error {
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@ -15,6 +15,7 @@
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package main
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import (
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"bytes"
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"fmt"
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"image/color"
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"log"
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@ -69,10 +70,18 @@ func toBytes(l, r []int16) []byte {
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return b
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}
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type stream struct {
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*bytes.Reader
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}
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func (s *stream) Close() error {
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return nil
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}
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func addNote(freq float64, vol float64) {
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f := int(freq)
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if n, ok := noteCache[f]; ok {
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audio.Queue(n, sampleRate)
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audio.Queue(&stream{bytes.NewReader(n)}, sampleRate)
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return
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}
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length := len(pcm) * baseFreq / f
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@ -89,7 +98,7 @@ func addNote(freq float64, vol float64) {
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}
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n := toBytes(l, r)
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noteCache[f] = n
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audio.Queue(n, sampleRate)
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audio.Queue(&stream{bytes.NewReader(n)}, sampleRate)
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}
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var keys = []ebiten.Key{
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@ -15,19 +15,24 @@
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package audio
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import (
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"io"
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"github.com/hajimehoshi/ebiten/internal/audio"
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)
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type ReadSeekCloser interface {
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io.ReadSeeker
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io.Closer
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}
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// Queue queues the given data to the given channel.
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// The given data is queued to the end of the buffer.
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// This may not be played immediately when data already exists in the buffer.
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//
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// data's format must be linear PCM (16bits, 2 channel stereo, little endian)
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// src's format must be linear PCM (16bits, 2 channel stereo, little endian)
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// without a header (e.g. RIFF header).
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//
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// TODO: Pass sample rate and num of channels.
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func Queue(data []byte, sampleRate int) error {
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return audio.Queue(data, sampleRate)
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func Queue(src ReadSeekCloser, sampleRate int) error {
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return audio.Queue(src, sampleRate)
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}
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// TODO: Add Clear function
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@ -14,16 +14,26 @@
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package audio
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import (
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"io"
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)
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var audioEnabled = false
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type ReadSeekCloser interface {
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io.ReadSeeker
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io.Closer
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}
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type chunk struct {
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buffer []byte
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buffer ReadSeekCloser
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sampleRate int
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}
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func Init() {
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initialize()
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}
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func Queue(data []byte, sampleRate int) error {
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return playChunk(data, sampleRate)
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func Queue(src ReadSeekCloser, sampleRate int) error {
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return playChunk(src, sampleRate)
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}
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@ -17,13 +17,15 @@
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package audio
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import (
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"io/ioutil"
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"github.com/gopherjs/gopherjs/js"
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)
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var context *js.Object
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type audioProcessor struct {
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data []byte
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src ReadSeekCloser
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sampleRate int
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position float64
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}
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@ -38,9 +40,14 @@ func toLR(data []byte) ([]int16, []int16) {
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return l, r
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}
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func (a *audioProcessor) playChunk(buf []byte) {
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func (a *audioProcessor) play() error {
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// TODO: Reading all data at once is temporary implemntation. Treat this as stream.
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buf, err := ioutil.ReadAll(a.src)
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if err != nil {
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return err
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}
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if len(buf) == 0 {
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return
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return nil
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}
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const channelNum = 2
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const bytesPerSample = channelNum * 16 / 8
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@ -58,17 +65,16 @@ func (a *audioProcessor) playChunk(buf []byte) {
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s.Call("connect", context.Get("destination"))
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s.Call("start", a.position)
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a.position += b.Get("duration").Float()
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return nil
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}
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// TOOD: Implement IO version
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func playChunk(data []byte, sampleRate int) error {
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func playChunk(src ReadSeekCloser, sampleRate int) error {
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a := &audioProcessor{
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data: data,
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src: src,
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sampleRate: sampleRate,
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position: context.Get("currentTime").Float(),
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}
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a.playChunk(data)
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return nil
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return a.play()
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}
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func initialize() {
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@ -17,25 +17,17 @@
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package audio
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import (
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"bytes"
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"time"
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"golang.org/x/mobile/exp/audio"
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)
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type src struct {
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*bytes.Reader
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}
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func (s *src) Close() error {
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return nil
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}
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var players = map[*audio.Player]struct{}{}
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func playChunk(data []byte, sampleRate int) error {
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s := &src{bytes.NewReader(data)}
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p, err := audio.NewPlayer(s, audio.Stereo16, int64(sampleRate))
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func playChunk(src ReadSeekCloser, sampleRate int) error {
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// TODO: audio.NewPlayer interprets WAV header, which we don't want.
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// Use OpenAL or native API instead.
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p, err := audio.NewPlayer(src, audio.Stereo16, int64(sampleRate))
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if err != nil {
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return err
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}
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