graphics: Refactoring

This commit is contained in:
Hajime Hoshi 2019-01-13 00:56:33 +09:00
parent 3c18e992a3
commit d5e6e6893e
2 changed files with 7 additions and 25 deletions

View File

@ -15,6 +15,7 @@
package ebiten package ebiten
import ( import (
"image/color"
"math" "math"
"github.com/hajimehoshi/ebiten/internal/clock" "github.com/hajimehoshi/ebiten/internal/clock"
@ -98,7 +99,7 @@ func (c *graphicsContext) Update(afterFrameUpdate func()) error {
return err return err
} }
for i := 0; i < updateCount; i++ { for i := 0; i < updateCount; i++ {
c.offscreen.fill(0, 0, 0, 0) c.offscreen.Fill(color.Transparent)
// Mipmap images should be disposed by fill. // Mipmap images should be disposed by fill.
setDrawingSkipped(i < updateCount-1) setDrawingSkipped(i < updateCount-1)

View File

@ -169,17 +169,7 @@ func (i *Image) isSubimage() bool {
// //
// Clear always returns nil as of 1.5.0-alpha. // Clear always returns nil as of 1.5.0-alpha.
func (i *Image) Clear() error { func (i *Image) Clear() error {
i.copyCheck() i.Fill(color.Transparent)
if i.isDisposed() {
return nil
}
// TODO: Implement this.
if i.isSubimage() {
panic("render to a subimage is not implemented")
}
i.fill(0, 0, 0, 0)
return nil return nil
} }
@ -199,20 +189,10 @@ func (i *Image) Fill(clr color.Color) error {
panic("render to a subimage is not implemented") panic("render to a subimage is not implemented")
} }
r, g, b, a := clr.RGBA() r16, g16, b16, a16 := clr.RGBA()
i.fill(uint8(r>>8), uint8(g>>8), uint8(b>>8), uint8(a>>8)) r, g, b, a := uint8(r16>>8), uint8(g16>>8), uint8(b16>>8), uint8(a16>>8)
return nil
}
func (i *Image) fill(r, g, b, a uint8) {
if r == 0 && g == 0 && b == 0 && a == 0 {
i.mipmap.original().ReplacePixels(nil)
i.disposeMipmaps()
return
}
wd, hd := i.Size() wd, hd := i.Size()
if wd*hd <= 256 { if wd*hd <= 256 {
// Prefer ReplacePixels since ReplacePixels can keep the images shared. // Prefer ReplacePixels since ReplacePixels can keep the images shared.
pix := make([]uint8, 4*wd*hd) pix := make([]uint8, 4*wd*hd)
@ -223,7 +203,7 @@ func (i *Image) fill(r, g, b, a uint8) {
pix[4*i+3] = a pix[4*i+3] = a
} }
i.ReplacePixels(pix) i.ReplacePixels(pix)
return return nil
} }
ws, hs := emptyImage.Size() ws, hs := emptyImage.Size()
@ -241,6 +221,7 @@ func (i *Image) fill(r, g, b, a uint8) {
op.CompositeMode = CompositeModeCopy op.CompositeMode = CompositeModeCopy
op.Filter = FilterNearest op.Filter = FilterNearest
i.drawImage(emptyImage, op) i.drawImage(emptyImage, op)
return nil
} }
func (i *Image) disposeMipmaps() { func (i *Image) disposeMipmaps() {