mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
parent
f63b87f675
commit
d6047f3988
@ -29,11 +29,15 @@ func canTruncateToInteger(v gconstant.Value) bool {
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return gconstant.ToInt(v).Kind() != gconstant.Unknown
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}
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func canTruncateToFloat(v gconstant.Value) bool {
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return gconstant.ToFloat(v).Kind() != gconstant.Unknown
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}
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func isUntypedInteger(expr *shaderir.Expr) bool {
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return expr.Const.Kind() == gconstant.Int && expr.ConstType == shaderir.ConstTypeNone
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}
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func isModAvailable(lhs, rhs *shaderir.Expr) bool {
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func isModAvailableForConsts(lhs, rhs *shaderir.Expr) bool {
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// % is available only when
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// 1) both are untyped integers
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// 2) either is an typed integer and the other is truncatable to an integer
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@ -49,6 +53,78 @@ func isModAvailable(lhs, rhs *shaderir.Expr) bool {
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return false
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}
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func canCompare(lhs, rhs *shaderir.Expr, lhst, rhst shaderir.Type) bool {
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switch {
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case lhs.Const != nil && rhs.Const != nil:
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switch {
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case lhs.ConstType == shaderir.ConstTypeNone && rhs.ConstType == shaderir.ConstTypeNone:
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if canTruncateToFloat(lhs.Const) && canTruncateToFloat(rhs.Const) {
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return true
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}
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if canTruncateToInteger(lhs.Const) && canTruncateToInteger(rhs.Const) {
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return true
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}
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return lhs.Const.Kind() == rhs.Const.Kind()
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case lhs.ConstType == shaderir.ConstTypeNone:
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switch rhs.ConstType {
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case shaderir.ConstTypeFloat:
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return canTruncateToFloat(lhs.Const)
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case shaderir.ConstTypeInt:
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return canTruncateToInteger(lhs.Const)
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}
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case rhs.ConstType == shaderir.ConstTypeNone:
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switch lhs.ConstType {
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case shaderir.ConstTypeInt:
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return canTruncateToInteger(rhs.Const)
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case shaderir.ConstTypeFloat:
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return canTruncateToFloat(rhs.Const)
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}
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}
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return lhs.ConstType == rhs.ConstType
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case lhs.Const != nil:
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switch lhs.ConstType {
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case shaderir.ConstTypeNone:
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if rhst.Main == shaderir.Float {
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return canTruncateToFloat(lhs.Const)
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}
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if rhst.Main == shaderir.Int {
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return canTruncateToInteger(lhs.Const)
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}
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case shaderir.ConstTypeFloat:
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return rhst.Main == shaderir.Float
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case shaderir.ConstTypeInt:
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return rhst.Main == shaderir.Int
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case shaderir.ConstTypeBool:
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return rhst.Main == shaderir.Bool
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}
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case rhs.Const != nil:
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switch rhs.ConstType {
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case shaderir.ConstTypeNone:
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if lhst.Main == shaderir.Float {
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return canTruncateToFloat(rhs.Const)
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}
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if lhst.Main == shaderir.Int {
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return canTruncateToInteger(rhs.Const)
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}
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case shaderir.ConstTypeFloat:
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return lhst.Main == shaderir.Float
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case shaderir.ConstTypeInt:
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return lhst.Main == shaderir.Int
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case shaderir.ConstTypeBool:
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return lhst.Main == shaderir.Bool
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}
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}
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// Comparing matrices are forbidden (#2187).
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if lhst.IsMatrix() || rhst.IsMatrix() {
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return false
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}
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return lhst.Equal(&rhst)
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}
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func goConstantKindString(k gconstant.Kind) string {
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switch k {
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case gconstant.Bool:
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@ -127,11 +203,15 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar
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var t shaderir.Type
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switch op {
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case token.EQL, token.NEQ, token.LSS, token.LEQ, token.GTR, token.GEQ:
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if !canCompare(&lhs[0], &rhs[0], lhst, rhst) {
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cs.addError(e.Pos(), fmt.Sprintf("types don't match: %s %s %s", lhst.String(), op, rhst.String()))
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return nil, nil, nil, false
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}
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v = gconstant.MakeBool(gconstant.Compare(lhs[0].Const, op, rhs[0].Const))
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t = shaderir.Type{Main: shaderir.Bool}
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default:
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if op == token.REM {
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if !isModAvailable(&lhs[0], &rhs[0]) {
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if !isModAvailableForConsts(&lhs[0], &rhs[0]) {
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var wrongTypeName string
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if lhs[0].Const.Kind() != gconstant.Int {
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wrongTypeName = goConstantKindString(lhs[0].Const.Kind())
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@ -173,7 +253,10 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar
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var t shaderir.Type
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switch {
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case op == shaderir.LessThanOp || op == shaderir.LessThanEqualOp || op == shaderir.GreaterThanOp || op == shaderir.GreaterThanEqualOp || op == shaderir.EqualOp || op == shaderir.NotEqualOp || op == shaderir.VectorEqualOp || op == shaderir.VectorNotEqualOp || op == shaderir.AndAnd || op == shaderir.OrOr:
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// TODO: Check types of the operands.
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if !canCompare(&lhs[0], &rhs[0], lhst, rhst) {
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cs.addError(e.Pos(), fmt.Sprintf("types don't match: %s %s %s", lhst.String(), e.Op, rhst.String()))
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return nil, nil, nil, false
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}
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t = shaderir.Type{Main: shaderir.Bool}
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case lhs[0].Const != nil && rhs[0].Const == nil:
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switch rhst.Main {
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@ -2189,3 +2189,153 @@ func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
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}
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}
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}
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// Issue #2187
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func TestSyntaxEqual(t *testing.T) {
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cases := []struct {
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stmt string
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err bool
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}{
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{stmt: "_ = false == true", err: false},
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{stmt: "_ = false != true", err: false},
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{stmt: "_ = false == 1", err: true},
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{stmt: "_ = false != 1", err: true},
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{stmt: "_ = false == 1.0", err: true},
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{stmt: "_ = false != 1.0", err: true},
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{stmt: "_ = false == 1.1", err: true},
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{stmt: "_ = false != 1.1", err: true},
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{stmt: "a, b := false, true; _ = a == b", err: false},
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{stmt: "a, b := false, true; _ = a != b", err: false},
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{stmt: "a, b := false, 1; _ = a == b", err: true},
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{stmt: "a, b := false, 1; _ = a != b", err: true},
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{stmt: "a, b := false, 1.0; _ = a == b", err: true},
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{stmt: "a, b := false, 1.0; _ = a != b", err: true},
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{stmt: "a, b := false, 1.1; _ = a == b", err: true},
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{stmt: "a, b := false, 1.1; _ = a != b", err: true},
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{stmt: "a, b := false, vec2(1); _ = a == b", err: true},
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{stmt: "a, b := false, vec2(1); _ = a != b", err: true},
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{stmt: "a, b := false, mat2(1); _ = a == b", err: true},
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{stmt: "a, b := false, mat2(1); _ = a != b", err: true},
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{stmt: "_ = 1 == true", err: true},
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{stmt: "_ = 1 != true", err: true},
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{stmt: "_ = 1 == 1", err: false},
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{stmt: "_ = 1 != 1", err: false},
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{stmt: "_ = 1 == 1.0", err: false},
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{stmt: "_ = 1 != 1.0", err: false},
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{stmt: "_ = 1 == 1.1", err: false},
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{stmt: "_ = 1 != 1.1", err: false},
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{stmt: "a, b := 1, true; _ = a == b", err: true},
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{stmt: "a, b := 1, true; _ = a != b", err: true},
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{stmt: "a, b := 1, 1; _ = a == b", err: false},
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{stmt: "a, b := 1, 1; _ = a != b", err: false},
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{stmt: "a, b := 1, 1.0; _ = a == b", err: true},
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{stmt: "a, b := 1, 1.0; _ = a != b", err: true},
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{stmt: "a, b := 1, 1.1; _ = a == b", err: true},
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{stmt: "a, b := 1, 1.1; _ = a != b", err: true},
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{stmt: "a, b := 1, vec2(1); _ = a == b", err: true},
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{stmt: "a, b := 1, vec2(1); _ = a != b", err: true},
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{stmt: "a, b := 1, mat2(1); _ = a == b", err: true},
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{stmt: "a, b := 1, mat2(1); _ = a != b", err: true},
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{stmt: "_ = 1.0 == true", err: true},
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{stmt: "_ = 1.0 != true", err: true},
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{stmt: "_ = 1.0 == 1", err: false},
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{stmt: "_ = 1.0 != 1", err: false},
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{stmt: "_ = 1.0 == 1.0", err: false},
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{stmt: "_ = 1.0 != 1.0", err: false},
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{stmt: "_ = 1.0 == 1.1", err: false},
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{stmt: "_ = 1.0 != 1.1", err: false},
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{stmt: "a, b := 1.0, true; _ = a == b", err: true},
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{stmt: "a, b := 1.0, true; _ = a != b", err: true},
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{stmt: "a, b := 1.0, 1; _ = a == b", err: true},
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{stmt: "a, b := 1.0, 1; _ = a != b", err: true},
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{stmt: "a, b := 1.0, 1.0; _ = a == b", err: false},
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{stmt: "a, b := 1.0, 1.0; _ = a != b", err: false},
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{stmt: "a, b := 1.0, 1.1; _ = a == b", err: false},
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{stmt: "a, b := 1.0, 1.1; _ = a != b", err: false},
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{stmt: "a, b := 1.0, vec2(1); _ = a == b", err: true},
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{stmt: "a, b := 1.0, vec2(1); _ = a != b", err: true},
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{stmt: "a, b := 1.0, mat2(1); _ = a == b", err: true},
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{stmt: "a, b := 1.0, mat2(1); _ = a != b", err: true},
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{stmt: "_ = 1.1 == true", err: true},
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{stmt: "_ = 1.1 != true", err: true},
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{stmt: "_ = 1.1 == 1", err: false},
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{stmt: "_ = 1.1 != 1", err: false},
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{stmt: "_ = 1.1 == 1.0", err: false},
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{stmt: "_ = 1.1 != 1.0", err: false},
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{stmt: "_ = 1.1 == 1.1", err: false},
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{stmt: "_ = 1.1 != 1.1", err: false},
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{stmt: "a, b := 1.1, true; _ = a == b", err: true},
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{stmt: "a, b := 1.1, true; _ = a != b", err: true},
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{stmt: "a, b := 1.1, 1; _ = a == b", err: true},
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{stmt: "a, b := 1.1, 1; _ = a != b", err: true},
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{stmt: "a, b := 1.1, 1.0; _ = a == b", err: false},
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{stmt: "a, b := 1.1, 1.0; _ = a != b", err: false},
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{stmt: "a, b := 1.1, 1.1; _ = a == b", err: false},
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{stmt: "a, b := 1.1, 1.1; _ = a != b", err: false},
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{stmt: "a, b := 1.1, vec2(1); _ = a == b", err: true},
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{stmt: "a, b := 1.1, vec2(1); _ = a != b", err: true},
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{stmt: "a, b := 1.1, mat2(1); _ = a == b", err: true},
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{stmt: "a, b := 1.1, mat2(1); _ = a != b", err: true},
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{stmt: "_ = vec2(1) == true", err: true},
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{stmt: "_ = vec2(1) != true", err: true},
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{stmt: "_ = vec2(1) == 1", err: true},
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{stmt: "_ = vec2(1) != 1", err: true},
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{stmt: "_ = vec2(1) == 1.0", err: true},
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{stmt: "_ = vec2(1) != 1.0", err: true},
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{stmt: "_ = vec2(1) == 1.1", err: true},
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{stmt: "_ = vec2(1) != 1.1", err: true},
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{stmt: "a, b := vec2(1), true; _ = a == b", err: true},
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{stmt: "a, b := vec2(1), true; _ = a != b", err: true},
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{stmt: "a, b := vec2(1), 1; _ = a == b", err: true},
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{stmt: "a, b := vec2(1), 1; _ = a != b", err: true},
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{stmt: "a, b := vec2(1), 1.0; _ = a == b", err: true},
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{stmt: "a, b := vec2(1), 1.0; _ = a != b", err: true},
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{stmt: "a, b := vec2(1), 1.1; _ = a == b", err: true},
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{stmt: "a, b := vec2(1), 1.1; _ = a != b", err: true},
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{stmt: "a, b := vec2(1), vec2(1); _ = a == b", err: false},
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{stmt: "a, b := vec2(1), vec2(1); _ = a != b", err: false},
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{stmt: "a, b := vec2(1), mat2(1); _ = a == b", err: true},
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{stmt: "a, b := vec2(1), mat2(1); _ = a != b", err: true},
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{stmt: "_ = mat2(1) == true", err: true},
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{stmt: "_ = mat2(1) != true", err: true},
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{stmt: "_ = mat2(1) == 1", err: true},
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{stmt: "_ = mat2(1) != 1", err: true},
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{stmt: "_ = mat2(1) == 1.0", err: true},
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{stmt: "_ = mat2(1) != 1.0", err: true},
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{stmt: "_ = mat2(1) == 1.1", err: true},
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{stmt: "_ = mat2(1) != 1.1", err: true},
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{stmt: "a, b := mat2(1), true; _ = a == b", err: true},
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{stmt: "a, b := mat2(1), true; _ = a != b", err: true},
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{stmt: "a, b := mat2(1), 1; _ = a == b", err: true},
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{stmt: "a, b := mat2(1), 1; _ = a != b", err: true},
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{stmt: "a, b := mat2(1), 1.0; _ = a == b", err: true},
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{stmt: "a, b := mat2(1), 1.0; _ = a != b", err: true},
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{stmt: "a, b := mat2(1), 1.1; _ = a == b", err: true},
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{stmt: "a, b := mat2(1), 1.1; _ = a != b", err: true},
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{stmt: "a, b := mat2(1), vec2(1); _ = a == b", err: true},
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{stmt: "a, b := mat2(1), vec2(1); _ = a != b", err: true},
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{stmt: "a, b := mat2(1), mat2(1); _ = a == b", err: true}, // Comparing matrices are not allowed.
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{stmt: "a, b := mat2(1), mat2(1); _ = a != b", err: true}, // Comparing matrices are not allowed.
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}
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for _, c := range cases {
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stmt := c.stmt
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src := fmt.Sprintf(`package main
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func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
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%s
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return position
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}`, stmt)
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_, err := compileToIR([]byte(src))
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if err == nil && c.err {
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t.Errorf("%s must return an error but does not", stmt)
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} else if err != nil && !c.err {
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t.Errorf("%s must not return nil but returned %v", stmt, err)
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}
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}
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}
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Block a user