add support for shift + assign

This commit is contained in:
aoyako 2024-02-26 18:00:52 +09:00
parent 5f61cf00e5
commit d69bb04a56
2 changed files with 94 additions and 3 deletions

View File

@ -60,7 +60,7 @@ func (cs *compileState) parseStmt(block *block, fname string, stmt ast.Stmt, inP
return nil, false
}
stmts = append(stmts, ss...)
case token.ADD_ASSIGN, token.SUB_ASSIGN, token.MUL_ASSIGN, token.QUO_ASSIGN, token.REM_ASSIGN, token.AND_ASSIGN, token.OR_ASSIGN, token.XOR_ASSIGN, token.AND_NOT_ASSIGN:
case token.ADD_ASSIGN, token.SUB_ASSIGN, token.MUL_ASSIGN, token.QUO_ASSIGN, token.REM_ASSIGN, token.AND_ASSIGN, token.OR_ASSIGN, token.XOR_ASSIGN, token.AND_NOT_ASSIGN, token.SHL_ASSIGN, token.SHR_ASSIGN:
rhs, rts, ss, ok := cs.parseExpr(block, fname, stmt.Rhs[0], true)
if !ok {
return nil, false
@ -100,6 +100,10 @@ func (cs *compileState) parseStmt(block *block, fname string, stmt ast.Stmt, inP
op = shaderir.Or
case token.XOR_ASSIGN:
op = shaderir.Xor
case token.SHL_ASSIGN:
op = shaderir.LeftShift
case token.SHR_ASSIGN:
op = shaderir.RightShift
default:
cs.addError(stmt.Pos(), fmt.Sprintf("unexpected token: %s", stmt.Tok))
return nil, false
@ -119,6 +123,15 @@ func (cs *compileState) parseStmt(block *block, fname string, stmt ast.Stmt, inP
}
return nil, false
}
if op == shaderir.LeftShift || op == shaderir.RightShift {
if lts[0].Main != shaderir.Int && !lts[0].IsIntVector() {
cs.addError(stmt.Pos(), fmt.Sprintf("invalid operation: operator %s not defined on %s", stmt.Tok, lts[0].String()))
}
if rts[0].Main != shaderir.Int && !rts[0].IsIntVector() {
cs.addError(stmt.Pos(), fmt.Sprintf("invalid operation: operator %s not defined on %s", stmt.Tok, rts[0].String()))
}
return nil, false
}
if lts[0].Main == shaderir.Int && rhs[0].Const != nil {
if !cs.forceToInt(stmt, &rhs[0]) {
return nil, false
@ -137,7 +150,7 @@ func (cs *compileState) parseStmt(block *block, fname string, stmt ast.Stmt, inP
}
}
case shaderir.Float:
if op == shaderir.And || op == shaderir.Or || op == shaderir.Xor {
if op == shaderir.And || op == shaderir.Or || op == shaderir.Xor || op == shaderir.LeftShift || op == shaderir.RightShift {
cs.addError(stmt.Pos(), fmt.Sprintf("invalid operation: operator %s not defined on %s", stmt.Tok, lts[0].String()))
} else if rhs[0].Const != nil &&
(rts[0].Main == shaderir.None || rts[0].Main == shaderir.Float) &&
@ -148,7 +161,7 @@ func (cs *compileState) parseStmt(block *block, fname string, stmt ast.Stmt, inP
return nil, false
}
case shaderir.Vec2, shaderir.Vec3, shaderir.Vec4, shaderir.Mat2, shaderir.Mat3, shaderir.Mat4:
if op == shaderir.And || op == shaderir.Or || op == shaderir.Xor {
if op == shaderir.And || op == shaderir.Or || op == shaderir.Xor || op == shaderir.LeftShift || op == shaderir.RightShift {
cs.addError(stmt.Pos(), fmt.Sprintf("invalid operation: operator %s not defined on %s", stmt.Tok, lts[0].String()))
} else if (op == shaderir.MatrixMul || op == shaderir.Div) &&
(rts[0].Main == shaderir.Float ||

View File

@ -1341,6 +1341,7 @@ func TestSyntaxOperatorShift(t *testing.T) {
{stmt: "a := ivec2(1) << vec2(2); _ = a", err: true},
{stmt: "a := vec3(1) << ivec2(2); _ = a", err: true},
{stmt: "a := ivec2(1) << vec3(2); _ = a", err: true},
{stmt: "a := 1 >> 2; _ = a", err: false},
{stmt: "a := float(1.0) >> 2; _ = a", err: true},
{stmt: "a := 1 >> float(2.0); _ = a", err: true},
@ -1379,6 +1380,83 @@ func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {
}
}
func TestSyntaxOperatorShiftAssign(t *testing.T) {
cases := []struct {
stmt string
err bool
}{
{stmt: "a := 1; a <<= 2; _ = a", err: false},
{stmt: "a := float(1.0); a <<= 2; _ = a", err: true},
{stmt: "a := 1; a <<= float(2.0); _ = a", err: true},
{stmt: "a := ivec2(1); a <<= 2; _ = a", err: false},
{stmt: "a := 1; a <<= ivec2(2); _ = a", err: true},
{stmt: "a := ivec2(1); a <<= float(2.0); _ = a", err: true},
{stmt: "a := float(1.0); a <<= ivec2(2); _ = a", err: true},
{stmt: "a := ivec2(1); a <<= ivec2(2); _ = a", err: false},
{stmt: "a := ivec3(1); a <<= ivec2(2); _ = a", err: true},
{stmt: "a := ivec2(1); a <<= ivec3(2); _ = a", err: true},
{stmt: "a := 1; a <<= vec2(2); _ = a", err: true},
{stmt: "a := vec2(1); a <<= 2; _ = a", err: true},
{stmt: "a := float(1.0); a <<= vec2(2); _ = a", err: true},
{stmt: "a := vec2(1); a <<= float(2.0); _ = a", err: true},
{stmt: "a := vec2(1); a <<= vec2(2); _ = a", err: true},
{stmt: "a := vec2(1); a <<= vec3(2); _ = a", err: true},
{stmt: "a := vec3(1); a <<= vec2(2); _ = a", err: true},
{stmt: "a := vec2(1); a <<= ivec2(2); _ = a", err: true},
{stmt: "a := ivec2(1); a <<= vec2(2); _ = a", err: true},
{stmt: "a := vec3(1); a <<= ivec2(2); _ = a", err: true},
{stmt: "a := ivec2(1); a <<= vec3(2); _ = a", err: true},
{stmt: "const c = 2; a := 1; a <<= c; _ = a", err: false},
{stmt: "const c = 2; a := float(1.0); a <<= c; _ = a", err: true},
{stmt: "const c float = 2; a := 1; a <<= c; _ = a", err: true},
{stmt: "const c float = 2.0; a := 1; a <<= c; _ = a", err: true},
{stmt: "const c int = 2; a := ivec2(1); a <<= c; _ = a", err: false},
{stmt: "const c int = 2; a := vec2(1); a <<= c; _ = a", err: true},
{stmt: "a := 1; a >>= 2; _ = a", err: false},
{stmt: "a := float(1.0); a >>= 2; _ = a", err: true},
{stmt: "a := 1; a >>= float(2.0); _ = a", err: true},
{stmt: "a := ivec2(1); a >>= 2; _ = a", err: false},
{stmt: "a := 1; a >>= ivec2(2); _ = a", err: true},
{stmt: "a := ivec2(1); a >>= float(2.0); _ = a", err: true},
{stmt: "a := float(1.0); a >>= ivec2(2); _ = a", err: true},
{stmt: "a := ivec2(1); a >>= ivec2(2); _ = a", err: false},
{stmt: "a := ivec3(1); a >>= ivec2(2); _ = a", err: true},
{stmt: "a := ivec2(1); a >>= ivec3(2); _ = a", err: true},
{stmt: "a := 1; a >>= vec2(2); _ = a", err: true},
{stmt: "a := vec2(1); a >>= 2; _ = a", err: true},
{stmt: "a := float(1.0); a >>= vec2(2); _ = a", err: true},
{stmt: "a := vec2(1); a >>= float(2.0); _ = a", err: true},
{stmt: "a := vec2(1); a >>= vec2(2); _ = a", err: true},
{stmt: "a := vec2(1); a >>= vec3(2); _ = a", err: true},
{stmt: "a := vec3(1); a >>= vec2(2); _ = a", err: true},
{stmt: "a := vec2(1); a >>= ivec2(2); _ = a", err: true},
{stmt: "a := ivec2(1); a >>= vec2(2); _ = a", err: true},
{stmt: "a := vec3(1); a >>= ivec2(2); _ = a", err: true},
{stmt: "a := ivec2(1); a >>= vec3(2); _ = a", err: true},
{stmt: "const c = 2; a := 1; a >>= c; _ = a", err: false},
{stmt: "const c = 2; a := float(1.0); a >>= c; _ = a", err: true},
{stmt: "const c float = 2; a := 1; a >>= c; _ = a", err: true},
{stmt: "const c float = 2.0; a := 1; a >>= c; _ = a", err: true},
{stmt: "const c int = 2; a := ivec2(1); a >>= c; _ = a", err: false},
{stmt: "const c int = 2; a := vec2(1); a >>= c; _ = a", err: true},
}
for _, c := range cases {
_, err := compileToIR([]byte(fmt.Sprintf(`package main
func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {
%s
return dstPos
}`, c.stmt)))
if err == nil && c.err {
t.Errorf("%s must return an error but does not", c.stmt)
} else if err != nil && !c.err {
t.Errorf("%s must not return nil but returned %v", c.stmt, err)
}
}
}
// Issue #1971
func TestSyntaxOperatorMultiplyAssign(t *testing.T) {
cases := []struct {