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examples/blocks: Fix initializing fonts not to depend on init() order
https://golang.org/ref/spec#Package_initialization It is expected that init() is executed in file name order, but this is not 100%.
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@ -32,27 +32,31 @@ const (
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)
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var (
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arcadeFonts = map[int]font.Face{}
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arcadeFonts map[int]font.Face
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)
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func init() {
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tt, err := truetype.Parse(fonts.ArcadeN_ttf)
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if err != nil {
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log.Fatal(err)
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}
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func getArcadeFonts(scale int) font.Face {
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if arcadeFonts == nil {
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tt, err := truetype.Parse(fonts.ArcadeN_ttf)
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if err != nil {
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log.Fatal(err)
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}
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for i := 1; i <= 4; i++ {
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const dpi = 72
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arcadeFonts[i] = truetype.NewFace(tt, &truetype.Options{
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Size: float64(arcadeFontBaseSize * i),
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DPI: dpi,
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Hinting: font.HintingFull,
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})
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arcadeFonts = map[int]font.Face{}
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for i := 1; i <= 4; i++ {
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const dpi = 72
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arcadeFonts[i] = truetype.NewFace(tt, &truetype.Options{
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Size: float64(arcadeFontBaseSize * i),
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DPI: dpi,
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Hinting: font.HintingFull,
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})
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}
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}
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return arcadeFonts[scale]
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}
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func textWidth(str string) int {
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b, _ := font.BoundString(arcadeFonts[1], str)
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b, _ := font.BoundString(getArcadeFonts(1), str)
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return (b.Max.X - b.Min.X).Ceil()
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}
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@ -64,8 +68,8 @@ func drawTextWithShadow(rt *ebiten.Image, str string, x, y, scale int, clr color
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offsetY := arcadeFontBaseSize * scale
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for _, line := range strings.Split(str, "\n") {
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y += offsetY
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text.Draw(rt, line, arcadeFonts[scale], x+1, y+1, shadowColor)
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text.Draw(rt, line, arcadeFonts[scale], x, y, clr)
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text.Draw(rt, line, getArcadeFonts(scale), x+1, y+1, shadowColor)
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text.Draw(rt, line, getArcadeFonts(scale), x, y, clr)
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}
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}
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