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graphicsdriver/opengl: Remove unnecessary function calls
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@ -284,12 +284,8 @@ func (d *Driver) useProgram(mode graphics.CompositeMode, colorM *affine.ColorM,
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}]
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if d.state.lastProgram != program {
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d.context.useProgram(program)
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if d.state.lastProgram != zeroProgram {
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theArrayBufferLayout.disable(&d.context, d.state.lastProgram)
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}
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theArrayBufferLayout.enable(&d.context, program)
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if d.state.lastProgram == zeroProgram {
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theArrayBufferLayout.enable(&d.context, program)
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d.context.bindBuffer(arrayBuffer, d.state.arrayBuffer)
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d.context.bindBuffer(elementArrayBuffer, d.state.elementArrayBuffer)
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d.context.uniformInt(program, "texture", 0)
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