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Bug fix: Check window.top's focus in case that game is in <iframe>
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@ -31,10 +31,11 @@ var windowIsFocused = true
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func init() {
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// TODO: Check IE
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window := js.Global.Get("window")
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window.Set("onfocus", func() {
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// Get the top window in case that this window is in an iframe.
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window.Get("top").Call("addEventListener", "focus", func() {
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windowIsFocused = true
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})
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window.Set("onblur", func() {
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window.Get("top").Call("addEventListener", "blur", func() {
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windowIsFocused = false
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})
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}
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