examples/2048: Add tests

This commit is contained in:
Hajime Hoshi 2016-07-29 00:00:12 +09:00
parent 0a04ed1c22
commit d9ee460b20
4 changed files with 232 additions and 6 deletions

View File

@ -80,11 +80,11 @@ func (b *Board) tileAt(x, y int) *Tile {
return tileAt(b.tiles, x, y)
}
func (b *Board) Move(dir Dir) {
func MoveTiles(tiles map[*Tile]struct{}, size int, dir Dir) map[*Tile]struct{} {
vx, vy := dir.Vector()
tx := []int{}
ty := []int{}
for i := 0; i < b.size; i++ {
for i := 0; i < size; i++ {
tx = append(tx, i)
ty = append(ty, i)
}
@ -94,11 +94,12 @@ func (b *Board) Move(dir Dir) {
if vy > 0 {
sort.Sort(sort.Reverse(sort.IntSlice(ty)))
}
nextTiles := map[*Tile]struct{}{}
merged := map[*Tile]bool{}
for _, j := range ty {
for _, i := range tx {
t := b.tileAt(i, j)
t := tileAt(tiles, i, j)
if t == nil {
continue
}
@ -107,7 +108,7 @@ func (b *Board) Move(dir Dir) {
for {
ni := ii + vx
nj := jj + vy
if ni < 0 || ni >= b.size || nj < 0 || nj >= b.size {
if ni < 0 || ni >= size || nj < 0 || nj >= size {
break
}
tt := tileAt(nextTiles, ni, nj)
@ -125,7 +126,7 @@ func (b *Board) Move(dir Dir) {
}
break
}
if tt := b.tileAt(ii, jj); tt != t && tt != nil {
if tt := tileAt(tiles, ii, jj); tt != t && tt != nil {
t.value += tt.value
merged[t] = true
delete(nextTiles, tt)
@ -135,7 +136,11 @@ func (b *Board) Move(dir Dir) {
nextTiles[t] = struct{}{}
}
}
b.tiles = nextTiles
return nextTiles
}
func (b *Board) Move(dir Dir) {
b.tiles = MoveTiles(b.tiles, b.size, dir)
b.addRandomTile()
}

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@ -0,0 +1,199 @@
// Copyright 2016 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package twenty48_test
import (
. "github.com/hajimehoshi/ebiten/examples/2048/2048"
"fmt"
"testing"
)
func cellsToTiles(cells []int, size int) map[*Tile]struct{} {
tiles := map[*Tile]struct{}{}
for j := 0; j < size; j++ {
for i := 0; i < size; i++ {
c := cells[i+j*size]
if c == 0 {
continue
}
t := NewTile(c, i, j)
tiles[t] = struct{}{}
}
}
return tiles
}
func tilesToCells(tiles map[*Tile]struct{}, size int) []int {
cells := make([]int, size*size)
for t := range tiles {
x, y := t.Pos()
cells[x+y*size] = t.Value()
}
return cells
}
func TestMoveTiles(t *testing.T) {
const size = 4
testCases := []struct {
Dir Dir
Input []int
Want []int
}{
{
Dir: DirUp,
Input: []int{
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
},
Want: []int{
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
},
},
{
Dir: DirRight,
Input: []int{
2, 0, 0, 0,
0, 2, 0, 0,
0, 0, 2, 0,
0, 0, 0, 2,
},
Want: []int{
0, 0, 0, 2,
0, 0, 0, 2,
0, 0, 0, 2,
0, 0, 0, 2,
},
},
{
Dir: DirRight,
Input: []int{
0, 0, 0, 2,
0, 0, 2, 2,
0, 2, 2, 2,
2, 2, 2, 2,
},
Want: []int{
0, 0, 0, 2,
0, 0, 0, 4,
0, 0, 2, 4,
0, 0, 4, 4,
},
},
{
Dir: DirLeft,
Input: []int{
0, 0, 0, 2,
0, 0, 2, 2,
0, 2, 2, 2,
2, 2, 2, 2,
},
Want: []int{
2, 0, 0, 0,
4, 0, 0, 0,
4, 2, 0, 0,
4, 4, 0, 0,
},
},
{
Dir: DirRight,
Input: []int{
4, 8, 8, 4,
8, 8, 4, 4,
4, 4, 8, 8,
8, 4, 4, 8,
},
Want: []int{
0, 4, 16, 4,
0, 0, 16, 8,
0, 0, 8, 16,
0, 8, 8, 8,
},
},
{
Dir: DirDown,
Input: []int{
4, 8, 8, 4,
8, 8, 4, 4,
4, 4, 8, 8,
8, 4, 4, 8,
},
Want: []int{
4, 0, 8, 0,
8, 0, 4, 0,
4, 16, 8, 8,
8, 8, 4, 16,
},
},
{
Dir: DirLeft,
Input: []int{
4, 8, 8, 4,
8, 8, 4, 4,
4, 4, 8, 8,
8, 4, 4, 8,
},
Want: []int{
4, 16, 4, 0,
16, 8, 0, 0,
8, 16, 0, 0,
8, 8, 8, 0,
},
},
{
Dir: DirUp,
Input: []int{
4, 8, 8, 4,
8, 8, 4, 4,
4, 4, 8, 8,
8, 4, 4, 8,
},
Want: []int{
4, 16, 8, 8,
8, 8, 4, 16,
4, 0, 8, 0,
8, 0, 4, 0,
},
},
{
Dir: DirUp,
Input: []int{
2, 4, 2, 4,
4, 2, 4, 2,
2, 4, 2, 4,
4, 2, 4, 2,
},
Want: []int{
2, 4, 2, 4,
4, 2, 4, 2,
2, 4, 2, 4,
4, 2, 4, 2,
},
},
}
for _, test := range testCases {
tiles := cellsToTiles(test.Input, size)
want := tilesToCells(cellsToTiles(test.Want, size), size)
got := tilesToCells(MoveTiles(tiles, size, test.Dir), size)
if fmt.Sprint(got) != fmt.Sprint(want) {
t.Errorf("dir: %s, input: %v, got %v; want %v", test.Dir.String(), test.Input, got, want)
}
}
}

View File

@ -27,6 +27,20 @@ const (
DirLeft
)
func (d Dir) String() string {
switch d {
case DirUp:
return "Up"
case DirRight:
return "Right"
case DirDown:
return "Down"
case DirLeft:
return "Left"
}
panic("not reach")
}
func (d Dir) Vector() (x, y int) {
switch d {
case DirUp:

View File

@ -27,3 +27,11 @@ func NewTile(value int, x, y int) *Tile {
y: y,
}
}
func (t *Tile) Value() int {
return t.value
}
func (t *Tile) Pos() (int, int) {
return t.x, t.y
}