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internal/uidriver/glfw: refactoring: SetTitle after restoring from fullscreen is no longer needed
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@ -1302,9 +1302,6 @@ func (u *UserInterface) setWindowSizeInDIPImpl(width, height int, fullscreen boo
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u.window.SetSize(newW, newH)
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})
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}
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// Window title might be lost on macOS after coming back from fullscreen.
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u.window.SetTitle(u.title)
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}
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return windowRecreated
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