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devicescale: Refactoring: define Windows error consts
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@ -190,8 +190,16 @@ func getDpiForMonitor(hMonitor uintptr, dpiType uintptr, dpiX, dpiY uintptr) err
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func getFromLogPixelSx() float64 {
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func getFromLogPixelSx() float64 {
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dc, err := getWindowDC(0)
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dc, err := getWindowDC(0)
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if err != nil {
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if err != nil {
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const (
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errorInvalidWindowHandle = 1400
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errorResourceDataNotFound = 1812
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)
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// On Wine, it looks like GetWindowDC(0) doesn't work (#738, #743).
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// On Wine, it looks like GetWindowDC(0) doesn't work (#738, #743).
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if code := err.(*winErr).Code; code == 1400 || code == 1812 {
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code := err.(*winErr).Code
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if code == errorInvalidWindowHandle {
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return 1
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}
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if code == errorResourceDataNotFound {
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return 1
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return 1
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}
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}
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panic(err)
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panic(err)
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