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graphics: Move theDelayedImageTasks.exec() to newImageWithZeroFramebuffer
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parent
71a508ca7b
commit
dbd6ed8139
@ -25,7 +25,6 @@ type graphicsContext struct {
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screen *Image
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defaultRenderTarget *Image
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screenScale int
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initialized bool
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}
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func (c *graphicsContext) SetSize(screenWidth, screenHeight, screenScale int) error {
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@ -46,13 +45,6 @@ func (c *graphicsContext) SetSize(screenWidth, screenHeight, screenScale int) er
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c.defaultRenderTarget.Clear()
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c.screen = screen
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c.screenScale = screenScale
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// TODO: This code is a little hacky. Refactor this.
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if !c.initialized {
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if err := theDelayedImageTasks.exec(); err != nil {
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return err
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}
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c.initialized = true
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}
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return nil
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}
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12
image.go
12
image.go
@ -557,6 +557,18 @@ func NewImageFromImage(source image.Image, filter Filter) (*Image, error) {
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}
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func newImageWithZeroFramebuffer(width, height int) (*Image, error) {
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img, err := newImageWithZeroFramebufferImpl(width, height)
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if err != nil {
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return nil, err
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}
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// When this is called, OpenGL context should exist.
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if err := theDelayedImageTasks.exec(); err != nil {
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return nil, err
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}
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return img, nil
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}
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func newImageWithZeroFramebufferImpl(width, height int) (*Image, error) {
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imageM.Lock()
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defer imageM.Unlock()
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f, err := graphics.NewZeroFramebuffer(ui.GLContext(), width, height)
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