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examples/blocks: Bug fix: alpha should not be translated
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@ -164,7 +164,7 @@ func init() {
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}
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}
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lightGray.Translate(0.3, 0.3, 0.3, 0.3)
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lightGray.Translate(0.3, 0.3, 0.3, 0)
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}
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func (s *GameScene) drawBackground(r *ebiten.Image) {
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