mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 13:07:26 +01:00
graphicsdriver/opengl: Refactoring: remove ensureGL
This commit is contained in:
parent
dd46221968
commit
ddc8115b51
@ -102,13 +102,15 @@ type contextImpl struct {
|
|||||||
lastProgramID programID
|
lastProgramID programID
|
||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) ensureGL() {
|
func (c *context) initGL() {
|
||||||
if !jsutil.Equal(c.gl, js.Value{}) {
|
c.gl = js.Value{}
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
// TODO: Define id?
|
// TODO: Define id?
|
||||||
canvas := js.Global().Get("document").Call("querySelector", "canvas")
|
doc := js.Global().Get("document")
|
||||||
|
if !doc.Truthy() {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
canvas := doc.Call("querySelector", "canvas")
|
||||||
attr := js.Global().Get("Object").New()
|
attr := js.Global().Get("Object").New()
|
||||||
attr.Set("alpha", true)
|
attr.Set("alpha", true)
|
||||||
attr.Set("premultipliedAlpha", true)
|
attr.Set("premultipliedAlpha", true)
|
||||||
@ -137,8 +139,8 @@ func (c *context) reset() error {
|
|||||||
c.lastViewportHeight = 0
|
c.lastViewportHeight = 0
|
||||||
c.lastCompositeMode = driver.CompositeModeUnknown
|
c.lastCompositeMode = driver.CompositeModeUnknown
|
||||||
|
|
||||||
c.gl = js.Value{}
|
c.initGL()
|
||||||
c.ensureGL()
|
|
||||||
if c.gl.Call("isContextLost").Bool() {
|
if c.gl.Call("isContextLost").Bool() {
|
||||||
return driver.GraphicsNotReady
|
return driver.GraphicsNotReady
|
||||||
}
|
}
|
||||||
@ -162,7 +164,6 @@ func (c *context) blendFunc(mode driver.CompositeMode) {
|
|||||||
c.lastCompositeMode = mode
|
c.lastCompositeMode = mode
|
||||||
s, d := mode.Operations()
|
s, d := mode.Operations()
|
||||||
s2, d2 := convertOperation(s), convertOperation(d)
|
s2, d2 := convertOperation(s), convertOperation(d)
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
gl.Call("blendFunc", int(s2), int(d2))
|
gl.Call("blendFunc", int(s2), int(d2))
|
||||||
}
|
}
|
||||||
@ -173,7 +174,6 @@ func (c *context) scissor(x, y, width, height int) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) newTexture(width, height int) (textureNative, error) {
|
func (c *context) newTexture(width, height int) (textureNative, error) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
t := gl.Call("createTexture")
|
t := gl.Call("createTexture")
|
||||||
if jsutil.Equal(t, js.Null()) {
|
if jsutil.Equal(t, js.Null()) {
|
||||||
@ -200,13 +200,11 @@ func (c *context) newTexture(width, height int) (textureNative, error) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) bindFramebufferImpl(f framebufferNative) {
|
func (c *context) bindFramebufferImpl(f framebufferNative) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
gl.Call("bindFramebuffer", gles.FRAMEBUFFER, js.Value(f))
|
gl.Call("bindFramebuffer", gles.FRAMEBUFFER, js.Value(f))
|
||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) framebufferPixels(f *framebuffer, width, height int) []byte {
|
func (c *context) framebufferPixels(f *framebuffer, width, height int) []byte {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
|
|
||||||
c.bindFramebuffer(f.native)
|
c.bindFramebuffer(f.native)
|
||||||
@ -218,7 +216,6 @@ func (c *context) framebufferPixels(f *framebuffer, width, height int) []byte {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) framebufferPixelsToBuffer(f *framebuffer, buffer buffer, width, height int) {
|
func (c *context) framebufferPixelsToBuffer(f *framebuffer, buffer buffer, width, height int) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
|
|
||||||
c.bindFramebuffer(f.native)
|
c.bindFramebuffer(f.native)
|
||||||
@ -229,19 +226,16 @@ func (c *context) framebufferPixelsToBuffer(f *framebuffer, buffer buffer, width
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) activeTexture(idx int) {
|
func (c *context) activeTexture(idx int) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
gl.Call("activeTexture", gles.TEXTURE0+idx)
|
gl.Call("activeTexture", gles.TEXTURE0+idx)
|
||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) bindTextureImpl(t textureNative) {
|
func (c *context) bindTextureImpl(t textureNative) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
gl.Call("bindTexture", gles.TEXTURE_2D, js.Value(t))
|
gl.Call("bindTexture", gles.TEXTURE_2D, js.Value(t))
|
||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) deleteTexture(t textureNative) {
|
func (c *context) deleteTexture(t textureNative) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
if !gl.Call("isTexture", js.Value(t)).Bool() {
|
if !gl.Call("isTexture", js.Value(t)).Bool() {
|
||||||
return
|
return
|
||||||
@ -258,7 +252,6 @@ func (c *context) isTexture(t textureNative) bool {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) newFramebuffer(t textureNative) (framebufferNative, error) {
|
func (c *context) newFramebuffer(t textureNative) (framebufferNative, error) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
f := gl.Call("createFramebuffer")
|
f := gl.Call("createFramebuffer")
|
||||||
c.bindFramebuffer(framebufferNative(f))
|
c.bindFramebuffer(framebufferNative(f))
|
||||||
@ -272,13 +265,11 @@ func (c *context) newFramebuffer(t textureNative) (framebufferNative, error) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) setViewportImpl(width, height int) {
|
func (c *context) setViewportImpl(width, height int) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
gl.Call("viewport", 0, 0, width, height)
|
gl.Call("viewport", 0, 0, width, height)
|
||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) deleteFramebuffer(f framebufferNative) {
|
func (c *context) deleteFramebuffer(f framebufferNative) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
if !gl.Call("isFramebuffer", js.Value(f)).Bool() {
|
if !gl.Call("isFramebuffer", js.Value(f)).Bool() {
|
||||||
return
|
return
|
||||||
@ -295,7 +286,6 @@ func (c *context) deleteFramebuffer(f framebufferNative) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) newShader(shaderType shaderType, source string) (shader, error) {
|
func (c *context) newShader(shaderType shaderType, source string) (shader, error) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
s := gl.Call("createShader", int(shaderType))
|
s := gl.Call("createShader", int(shaderType))
|
||||||
if jsutil.Equal(s, js.Null()) {
|
if jsutil.Equal(s, js.Null()) {
|
||||||
@ -313,13 +303,11 @@ func (c *context) newShader(shaderType shaderType, source string) (shader, error
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) deleteShader(s shader) {
|
func (c *context) deleteShader(s shader) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
gl.Call("deleteShader", js.Value(s))
|
gl.Call("deleteShader", js.Value(s))
|
||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) newProgram(shaders []shader, attributes []string) (program, error) {
|
func (c *context) newProgram(shaders []shader, attributes []string) (program, error) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
v := gl.Call("createProgram")
|
v := gl.Call("createProgram")
|
||||||
if jsutil.Equal(v, js.Null()) {
|
if jsutil.Equal(v, js.Null()) {
|
||||||
@ -349,13 +337,11 @@ func (c *context) newProgram(shaders []shader, attributes []string) (program, er
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) useProgram(p program) {
|
func (c *context) useProgram(p program) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
gl.Call("useProgram", p.value)
|
gl.Call("useProgram", p.value)
|
||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) deleteProgram(p program) {
|
func (c *context) deleteProgram(p program) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
if !gl.Call("isProgram", p.value).Bool() {
|
if !gl.Call("isProgram", p.value).Bool() {
|
||||||
return
|
return
|
||||||
@ -364,13 +350,11 @@ func (c *context) deleteProgram(p program) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) getUniformLocationImpl(p program, location string) uniformLocation {
|
func (c *context) getUniformLocationImpl(p program, location string) uniformLocation {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
return uniformLocation(gl.Call("getUniformLocation", p.value, location))
|
return uniformLocation(gl.Call("getUniformLocation", p.value, location))
|
||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) uniformInt(p program, location string, v int) bool {
|
func (c *context) uniformInt(p program, location string, v int) bool {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
l := c.locationCache.GetUniformLocation(c, p, location)
|
l := c.locationCache.GetUniformLocation(c, p, location)
|
||||||
if l.equal(invalidUniform) {
|
if l.equal(invalidUniform) {
|
||||||
@ -381,7 +365,6 @@ func (c *context) uniformInt(p program, location string, v int) bool {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) uniformFloat(p program, location string, v float32) bool {
|
func (c *context) uniformFloat(p program, location string, v float32) bool {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
l := c.locationCache.GetUniformLocation(c, p, location)
|
l := c.locationCache.GetUniformLocation(c, p, location)
|
||||||
if l.equal(invalidUniform) {
|
if l.equal(invalidUniform) {
|
||||||
@ -392,7 +375,6 @@ func (c *context) uniformFloat(p program, location string, v float32) bool {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) uniformFloats(p program, location string, v []float32, typ shaderir.Type) bool {
|
func (c *context) uniformFloats(p program, location string, v []float32, typ shaderir.Type) bool {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
l := c.locationCache.GetUniformLocation(c, p, location)
|
l := c.locationCache.GetUniformLocation(c, p, location)
|
||||||
if l.equal(invalidUniform) {
|
if l.equal(invalidUniform) {
|
||||||
@ -431,25 +413,21 @@ func (c *context) uniformFloats(p program, location string, v []float32, typ sha
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) vertexAttribPointer(p program, index int, size int, dataType dataType, stride int, offset int) {
|
func (c *context) vertexAttribPointer(p program, index int, size int, dataType dataType, stride int, offset int) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
gl.Call("vertexAttribPointer", index, size, int(dataType), false, stride, offset)
|
gl.Call("vertexAttribPointer", index, size, int(dataType), false, stride, offset)
|
||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) enableVertexAttribArray(p program, index int) {
|
func (c *context) enableVertexAttribArray(p program, index int) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
gl.Call("enableVertexAttribArray", index)
|
gl.Call("enableVertexAttribArray", index)
|
||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) disableVertexAttribArray(p program, index int) {
|
func (c *context) disableVertexAttribArray(p program, index int) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
gl.Call("disableVertexAttribArray", index)
|
gl.Call("disableVertexAttribArray", index)
|
||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) newArrayBuffer(size int) buffer {
|
func (c *context) newArrayBuffer(size int) buffer {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
b := gl.Call("createBuffer")
|
b := gl.Call("createBuffer")
|
||||||
gl.Call("bindBuffer", int(arrayBuffer), js.Value(b))
|
gl.Call("bindBuffer", int(arrayBuffer), js.Value(b))
|
||||||
@ -458,7 +436,6 @@ func (c *context) newArrayBuffer(size int) buffer {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) newElementArrayBuffer(size int) buffer {
|
func (c *context) newElementArrayBuffer(size int) buffer {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
b := gl.Call("createBuffer")
|
b := gl.Call("createBuffer")
|
||||||
gl.Call("bindBuffer", int(elementArrayBuffer), js.Value(b))
|
gl.Call("bindBuffer", int(elementArrayBuffer), js.Value(b))
|
||||||
@ -467,13 +444,11 @@ func (c *context) newElementArrayBuffer(size int) buffer {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) bindBuffer(bufferType bufferType, b buffer) {
|
func (c *context) bindBuffer(bufferType bufferType, b buffer) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
gl.Call("bindBuffer", int(bufferType), js.Value(b))
|
gl.Call("bindBuffer", int(bufferType), js.Value(b))
|
||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) arrayBufferSubData(data []float32) {
|
func (c *context) arrayBufferSubData(data []float32) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
arr8 := jsutil.TemporaryUint8Array(len(data) * 4)
|
arr8 := jsutil.TemporaryUint8Array(len(data) * 4)
|
||||||
arr := js.Global().Get("Float32Array").New(arr8.Get("buffer"), arr8.Get("byteOffset"), len(data))
|
arr := js.Global().Get("Float32Array").New(arr8.Get("buffer"), arr8.Get("byteOffset"), len(data))
|
||||||
@ -482,7 +457,6 @@ func (c *context) arrayBufferSubData(data []float32) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) elementArrayBufferSubData(data []uint16) {
|
func (c *context) elementArrayBufferSubData(data []uint16) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
arr8 := jsutil.TemporaryUint8Array(len(data) * 2)
|
arr8 := jsutil.TemporaryUint8Array(len(data) * 2)
|
||||||
arr := js.Global().Get("Uint16Array").New(arr8.Get("buffer"), arr8.Get("byteOffset"), len(data))
|
arr := js.Global().Get("Uint16Array").New(arr8.Get("buffer"), arr8.Get("byteOffset"), len(data))
|
||||||
@ -491,31 +465,26 @@ func (c *context) elementArrayBufferSubData(data []uint16) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) deleteBuffer(b buffer) {
|
func (c *context) deleteBuffer(b buffer) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
gl.Call("deleteBuffer", js.Value(b))
|
gl.Call("deleteBuffer", js.Value(b))
|
||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) drawElements(len int, offsetInBytes int) {
|
func (c *context) drawElements(len int, offsetInBytes int) {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
gl.Call("drawElements", gles.TRIANGLES, len, gles.UNSIGNED_SHORT, offsetInBytes)
|
gl.Call("drawElements", gles.TRIANGLES, len, gles.UNSIGNED_SHORT, offsetInBytes)
|
||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) maxTextureSizeImpl() int {
|
func (c *context) maxTextureSizeImpl() int {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
return gl.Call("getParameter", gles.MAX_TEXTURE_SIZE).Int()
|
return gl.Call("getParameter", gles.MAX_TEXTURE_SIZE).Int()
|
||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) getShaderPrecisionFormatPrecision() int {
|
func (c *context) getShaderPrecisionFormatPrecision() int {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
return gl.Call("getShaderPrecisionFormat", js.ValueOf(int(fragmentShader)), gles.HIGH_FLOAT).Get("precision").Int()
|
return gl.Call("getShaderPrecisionFormat", js.ValueOf(int(fragmentShader)), gles.HIGH_FLOAT).Get("precision").Int()
|
||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) flush() {
|
func (c *context) flush() {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
gl.Call("flush")
|
gl.Call("flush")
|
||||||
}
|
}
|
||||||
@ -529,7 +498,6 @@ func (c *context) canUsePBO() bool {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) texSubImage2D(t textureNative, width, height int, args []*driver.ReplacePixelsArgs) {
|
func (c *context) texSubImage2D(t textureNative, width, height int, args []*driver.ReplacePixelsArgs) {
|
||||||
c.ensureGL()
|
|
||||||
c.bindTexture(t)
|
c.bindTexture(t)
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
// void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
// void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
||||||
@ -543,7 +511,6 @@ func (c *context) texSubImage2D(t textureNative, width, height int, args []*driv
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) newPixelBufferObject(width, height int) buffer {
|
func (c *context) newPixelBufferObject(width, height int) buffer {
|
||||||
c.ensureGL()
|
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
b := gl.Call("createBuffer")
|
b := gl.Call("createBuffer")
|
||||||
gl.Call("bindBuffer", int(pixelUnpackBuffer), js.Value(b))
|
gl.Call("bindBuffer", int(pixelUnpackBuffer), js.Value(b))
|
||||||
@ -553,7 +520,6 @@ func (c *context) newPixelBufferObject(width, height int) buffer {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (c *context) replacePixelsWithPBO(buffer buffer, t textureNative, width, height int, args []*driver.ReplacePixelsArgs) {
|
func (c *context) replacePixelsWithPBO(buffer buffer, t textureNative, width, height int, args []*driver.ReplacePixelsArgs) {
|
||||||
c.ensureGL()
|
|
||||||
c.bindTexture(t)
|
c.bindTexture(t)
|
||||||
gl := c.gl
|
gl := c.gl
|
||||||
gl.Call("bindBuffer", int(pixelUnpackBuffer), js.Value(buffer))
|
gl.Call("bindBuffer", int(pixelUnpackBuffer), js.Value(buffer))
|
||||||
|
Loading…
Reference in New Issue
Block a user