graphicsdriver/opengl/gl: Remove unused functions

This commit is contained in:
Hajime Hoshi 2020-01-02 00:17:39 +09:00
parent 38815ba801
commit de48a13a6e
2 changed files with 0 additions and 48 deletions

View File

@ -144,7 +144,6 @@ package gl
// typedef GLboolean (APIENTRYP GPISPROGRAM)(GLuint program);
// typedef GLboolean (APIENTRYP GPISTEXTURE)(GLuint texture);
// typedef void (APIENTRYP GPLINKPROGRAM)(GLuint program);
// typedef uintptr_t (APIENTRYP GPMAPBUFFER)(GLenum target, GLenum access);
// typedef void (APIENTRYP GPPIXELSTOREI)(GLenum pname, GLint param);
// typedef void (APIENTRYP GPREADPIXELS)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels);
// typedef void (APIENTRYP GPSHADERSOURCE)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length);
@ -156,7 +155,6 @@ package gl
// typedef void (APIENTRYP GPUNIFORM2FV)(GLint location, GLsizei count, const GLfloat * value);
// typedef void (APIENTRYP GPUNIFORM4FV)(GLint location, GLsizei count, const GLfloat * value);
// typedef void (APIENTRYP GPUNIFORMMATRIX4FV)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
// typedef GLboolean (APIENTRYP GPUNMAPBUFFER)(GLenum target);
// typedef void (APIENTRYP GPUSEPROGRAM)(GLuint program);
// typedef void (APIENTRYP GPVERTEXATTRIBPOINTER)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const uintptr_t pointer);
// typedef void (APIENTRYP GPVIEWPORT)(GLint x, GLint y, GLsizei width, GLsizei height);
@ -305,9 +303,6 @@ package gl
// static void glowLinkProgram(GPLINKPROGRAM fnptr, GLuint program) {
// (*fnptr)(program);
// }
// static uintptr_t glowMapBuffer(GPMAPBUFFER fnptr, GLenum target, GLenum access) {
// return (uintptr_t)(*fnptr)(target, access);
// }
// static void glowPixelStorei(GPPIXELSTOREI fnptr, GLenum pname, GLint param) {
// (*fnptr)(pname, param);
// }
@ -341,9 +336,6 @@ package gl
// static void glowUniformMatrix4fv(GPUNIFORMMATRIX4FV fnptr, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) {
// (*fnptr)(location, count, transpose, value);
// }
// static GLboolean glowUnmapBuffer(GPUNMAPBUFFER fnptr, GLenum target) {
// return (*fnptr)(target);
// }
// static void glowUseProgram(GPUSEPROGRAM fnptr, GLuint program) {
// (*fnptr)(program);
// }
@ -409,7 +401,6 @@ var (
gpIsProgram C.GPISPROGRAM
gpIsTexture C.GPISTEXTURE
gpLinkProgram C.GPLINKPROGRAM
gpMapBuffer C.GPMAPBUFFER
gpPixelStorei C.GPPIXELSTOREI
gpReadPixels C.GPREADPIXELS
gpShaderSource C.GPSHADERSOURCE
@ -421,7 +412,6 @@ var (
gpUniform2fv C.GPUNIFORM2FV
gpUniform4fv C.GPUNIFORM4FV
gpUniformMatrix4fv C.GPUNIFORMMATRIX4FV
gpUnmapBuffer C.GPUNMAPBUFFER
gpUseProgram C.GPUSEPROGRAM
gpVertexAttribPointer C.GPVERTEXATTRIBPOINTER
gpViewport C.GPVIEWPORT
@ -626,11 +616,6 @@ func LinkProgram(program uint32) {
C.glowLinkProgram(gpLinkProgram, (C.GLuint)(program))
}
func MapBuffer(target uint32, access uint32) uintptr {
ret := C.glowMapBuffer(gpMapBuffer, (C.GLenum)(target), (C.GLenum)(access))
return uintptr(ret)
}
func PixelStorei(pname uint32, param int32) {
C.glowPixelStorei(gpPixelStorei, (C.GLenum)(pname), (C.GLint)(param))
}
@ -675,11 +660,6 @@ func UniformMatrix4fv(location int32, count int32, transpose bool, value *float3
C.glowUniformMatrix4fv(gpUniformMatrix4fv, (C.GLint)(location), (C.GLsizei)(count), (C.GLboolean)(boolToInt(transpose)), (*C.GLfloat)(unsafe.Pointer(value)))
}
func UnmapBuffer(target uint32) bool {
ret := C.glowUnmapBuffer(gpUnmapBuffer, (C.GLenum)(target))
return ret == TRUE
}
func UseProgram(program uint32) {
C.glowUseProgram(gpUseProgram, (C.GLuint)(program))
}
@ -833,10 +813,6 @@ func InitWithProcAddrFunc(getProcAddr func(name string) unsafe.Pointer) error {
if gpLinkProgram == nil {
return errors.New("glLinkProgram")
}
gpMapBuffer = (C.GPMAPBUFFER)(getProcAddr("glMapBuffer"))
if gpMapBuffer == nil {
return errors.New("glMapBuffer")
}
gpPixelStorei = (C.GPPIXELSTOREI)(getProcAddr("glPixelStorei"))
if gpPixelStorei == nil {
return errors.New("glPixelStorei")
@ -881,10 +857,6 @@ func InitWithProcAddrFunc(getProcAddr func(name string) unsafe.Pointer) error {
if gpUniformMatrix4fv == nil {
return errors.New("glUniformMatrix4fv")
}
gpUnmapBuffer = (C.GPUNMAPBUFFER)(getProcAddr("glUnmapBuffer"))
if gpUnmapBuffer == nil {
return errors.New("glUnmapBuffer")
}
gpUseProgram = (C.GPUSEPROGRAM)(getProcAddr("glUseProgram"))
if gpUseProgram == nil {
return errors.New("glUseProgram")

View File

@ -58,7 +58,6 @@ var (
gpIsProgram uintptr
gpIsTexture uintptr
gpLinkProgram uintptr
gpMapBuffer uintptr
gpPixelStorei uintptr
gpReadPixels uintptr
gpShaderSource uintptr
@ -70,7 +69,6 @@ var (
gpUniform2fv uintptr
gpUniform4fv uintptr
gpUniformMatrix4fv uintptr
gpUnmapBuffer uintptr
gpUseProgram uintptr
gpVertexAttribPointer uintptr
gpViewport uintptr
@ -271,11 +269,6 @@ func IsTexture(texture uint32) bool {
return ret != 0
}
func MapBuffer(target uint32, access uint32) uintptr {
ret, _, _ := syscall.Syscall(gpMapBuffer, 2, uintptr(target), uintptr(access), 0)
return ret
}
func LinkProgram(program uint32) {
syscall.Syscall(gpLinkProgram, 1, uintptr(program), 0, 0)
}
@ -324,11 +317,6 @@ func UniformMatrix4fv(location int32, count int32, transpose bool, value *float3
syscall.Syscall6(gpUniformMatrix4fv, 4, uintptr(location), uintptr(count), boolToUintptr(transpose), uintptr(unsafe.Pointer(value)), 0, 0)
}
func UnmapBuffer(target uint32) bool {
ret, _, _ := syscall.Syscall(gpUnmapBuffer, 1, uintptr(target), 0, 0)
return ret != 0
}
func UseProgram(program uint32) {
syscall.Syscall(gpUseProgram, 1, uintptr(program), 0, 0)
}
@ -478,10 +466,6 @@ func InitWithProcAddrFunc(getProcAddr func(name string) uintptr) error {
if gpIsTexture == 0 {
return errors.New("glIsTexture")
}
gpMapBuffer = getProcAddr("glMapBuffer")
if gpMapBuffer == 0 {
return errors.New("glMapBuffer")
}
gpLinkProgram = getProcAddr("glLinkProgram")
if gpLinkProgram == 0 {
return errors.New("glLinkProgram")
@ -530,10 +514,6 @@ func InitWithProcAddrFunc(getProcAddr func(name string) uintptr) error {
if gpUniformMatrix4fv == 0 {
return errors.New("glUniformMatrix4fv")
}
gpUnmapBuffer = getProcAddr("glUnmapBuffer")
if gpUnmapBuffer == 0 {
return errors.New("glUnmapBuffer")
}
gpUseProgram = getProcAddr("glUseProgram")
if gpUseProgram == 0 {
return errors.New("glUseProgram")