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docs: Draw function's signature was wrong
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4
run.go
4
run.go
@ -30,7 +30,7 @@ type Game interface {
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//
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// The Draw function's definition is:
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//
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// Draw(screen *Image) error
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// Draw(screen *Image)
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//
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// The give argument represents a screen image. Whether the updated content is used or not
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// depends on the existence of Draw definition.
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@ -48,7 +48,7 @@ type Game interface {
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//
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// Draw is an optional function for backward compatibility.
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//
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// Draw(screen *Image) error
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// Draw(screen *Image)
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// Layout accepts a native outside size in device-independent pixels and returns the game's logical screen
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// size.
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