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mobile/ebitenmobileview: Fix error messages
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@ -32,7 +32,7 @@ func Layout(viewWidth, viewHeight int, viewRectSetter ViewRectSetter) {
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defer theState.m.Unlock()
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if theState.game == nil {
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panic("ebitenmobileview: SetGame must be called before ebitenLayout")
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panic("ebitenmobileview: SetGame must be called before Layout")
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}
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w, h := theState.game.Layout(int(viewWidth), int(viewHeight))
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