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restorable: Add TestDoubleResolve
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@ -524,4 +524,49 @@ func TestDispose(t *testing.T) {
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}
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}
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func TestDoubleResolve(t *testing.T) {
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base0 := image.NewRGBA(image.Rect(0, 0, 2, 2))
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img0 := newImageFromImage(base0)
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base := image.NewRGBA(image.Rect(0, 0, 1, 1))
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base.Pix[0] = 0xff
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base.Pix[1] = 0x00
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base.Pix[2] = 0x00
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base.Pix[3] = 0xff
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img1 := newImageFromImage(base)
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img0.DrawImage(img1, 0, 0, 1, 1, nil, nil, opengl.CompositeModeCopy, graphics.FilterNearest)
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img0.ReplacePixels([]uint8{0x00, 0xff, 0x00, 0xff}, 1, 1, 1, 1)
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// Now img0 is stale.
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if err := ResolveStaleImages(); err != nil {
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t.Fatal(err)
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}
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img0.ReplacePixels([]uint8{0x00, 0x00, 0xff, 0xff}, 1, 0, 1, 1)
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if err := ResolveStaleImages(); err != nil {
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t.Fatal(err)
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}
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if err := Restore(); err != nil {
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t.Fatal(err)
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}
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wantImg := image.NewRGBA(image.Rect(0, 0, 2, 2))
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wantImg.Set(0, 0, color.RGBA{0xff, 0x00, 0x00, 0xff})
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wantImg.Set(1, 0, color.RGBA{0x00, 0x00, 0xff, 0xff})
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wantImg.Set(1, 1, color.RGBA{0x00, 0xff, 0x00, 0xff})
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for j := 0; j < 2; j++ {
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for i := 0; i < 2; i++ {
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got, err := img0.At(i, j)
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if err != nil {
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t.Fatal(err)
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}
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want := wantImg.At(i, j).(color.RGBA)
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if !sameColors(got, want, 1) {
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t.Errorf("got: %v, want: %v", got, want)
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}
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}
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}
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}
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// TODO: How about volatile/screen images?
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