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audio/internal/convert: Use float64 for positions
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parent
6d6504085c
commit
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@ -127,21 +127,21 @@ func (r *Resampling) src(i int) (float64, float64, error) {
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}
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}
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func (r *Resampling) at(t int64) (float64, float64, error) {
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func (r *Resampling) at(t int64) (float64, float64, error) {
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windowSize := 8
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windowSize := 8.0
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if web.IsBrowser() {
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if web.IsBrowser() {
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windowSize = 4
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windowSize = 4.0
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}
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}
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tInSrc := float64(t) * float64(r.from) / float64(r.to)
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tInSrc := float64(t) * float64(r.from) / float64(r.to)
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startN := int64(tInSrc) - int64(windowSize)
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startN := tInSrc - windowSize
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if startN < 0 {
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if startN < 0 {
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startN = 0
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startN = 0
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}
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}
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if r.size/4 <= startN {
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if float64(r.size/4) <= startN {
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startN = r.size/4 - 1
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startN = float64(r.size/4) - 1
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}
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}
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endN := int64(tInSrc) + int64(windowSize) + 1
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endN := tInSrc + windowSize + 1
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if r.size/4 <= endN {
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if float64(r.size/4) <= endN {
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endN = r.size/4 - 1
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endN = float64(r.size/4) - 1
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}
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}
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lv := 0.0
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lv := 0.0
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rv := 0.0
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rv := 0.0
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@ -150,8 +150,8 @@ func (r *Resampling) at(t int64) (float64, float64, error) {
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if err != nil {
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if err != nil {
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return 0, 0, err
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return 0, 0, err
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}
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}
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w := 0.5 + 0.5*math.Cos(2*math.Pi*(tInSrc-float64(n))/(float64(windowSize)*2+1))
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w := 0.5 + 0.5*math.Cos(2*math.Pi*(tInSrc-n)/(windowSize*2+1))
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s := sinc(math.Pi*(tInSrc-float64(n))) * w
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s := sinc(math.Pi*(tInSrc-n)) * w
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lv += srcL * s
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lv += srcL * s
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rv += srcR * s
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rv += srcR * s
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}
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}
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