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internal/graphicsdriver/metal: add comments
Updates #2880 Updates #2883
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@ -53,11 +53,14 @@ const (
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)
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func (v *view) maximumDrawableCount() int {
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// Use 2 for Arm Mac (#2883).
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if runtime.GOARCH == "arm64" {
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return 2
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}
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// Note that the architecture might not be the true reason of the issues (#2880, #2883).
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// Hajime tested only MacBook Pro 2020 (Intel) and MacBook Pro 2023 (M3).
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// Use 3 for Intel Mac and iOS. With 2, There are some situations that the FPS becomes half, or the FPS becomes too low (#2880).
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return 3
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if runtime.GOARCH == "amd64" {
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return 3
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}
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// Use 2 for Arm Mac (#2883).
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return 2
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}
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