png: Update for Go 1.12

This commit is contained in:
Hajime Hoshi 2019-03-30 23:27:09 +09:00
parent c5a8c88e2d
commit e5b1aa8742

View File

@ -9,6 +9,7 @@ package png
import (
"bufio"
"compress/zlib"
"encoding/binary"
"hash/crc32"
"image"
"image/color"
@ -64,14 +65,6 @@ const (
// compression level, although that is not implemented yet.
)
// Big-endian.
func writeUint32(b []uint8, u uint32) {
b[0] = uint8(u >> 24)
b[1] = uint8(u >> 16)
b[2] = uint8(u >> 8)
b[3] = uint8(u >> 0)
}
type opaquer interface {
Opaque() bool
}
@ -110,7 +103,7 @@ func (e *encoder) writeChunk(b []byte, name string) {
e.err = UnsupportedError(name + " chunk is too large: " + strconv.Itoa(len(b)))
return
}
writeUint32(e.header[:4], n)
binary.BigEndian.PutUint32(e.header[:4], n)
e.header[4] = name[0]
e.header[5] = name[1]
e.header[6] = name[2]
@ -118,7 +111,7 @@ func (e *encoder) writeChunk(b []byte, name string) {
crc := crc32.NewIEEE()
crc.Write(e.header[4:8])
crc.Write(b)
writeUint32(e.footer[:4], crc.Sum32())
binary.BigEndian.PutUint32(e.footer[:4], crc.Sum32())
_, e.err = e.w.Write(e.header[:8])
if e.err != nil {
@ -133,8 +126,8 @@ func (e *encoder) writeChunk(b []byte, name string) {
func (e *encoder) writeIHDR() {
b := e.m.Bounds()
writeUint32(e.tmp[0:4], uint32(b.Dx()))
writeUint32(e.tmp[4:8], uint32(b.Dy()))
binary.BigEndian.PutUint32(e.tmp[0:4], uint32(b.Dx()))
binary.BigEndian.PutUint32(e.tmp[4:8], uint32(b.Dy()))
// Set bit depth and color type.
switch e.cb {
case cbG8:
@ -146,6 +139,15 @@ func (e *encoder) writeIHDR() {
case cbP8:
e.tmp[8] = 8
e.tmp[9] = ctPaletted
case cbP4:
e.tmp[8] = 4
e.tmp[9] = ctPaletted
case cbP2:
e.tmp[8] = 2
e.tmp[9] = ctPaletted
case cbP1:
e.tmp[8] = 1
e.tmp[9] = ctPaletted
case cbTCA8:
e.tmp[8] = 8
e.tmp[9] = ctTrueColorAlpha
@ -314,31 +316,38 @@ func (e *encoder) writeImage(w io.Writer, m image.Image, cb int, level int) erro
}
defer e.zw.Close()
bpp := 0 // Bytes per pixel.
bitsPerPixel := 0
switch cb {
case cbG8:
bpp = 1
bitsPerPixel = 8
case cbTC8:
bpp = 3
bitsPerPixel = 24
case cbP8:
bpp = 1
bitsPerPixel = 8
case cbP4:
bitsPerPixel = 4
case cbP2:
bitsPerPixel = 2
case cbP1:
bitsPerPixel = 1
case cbTCA8:
bpp = 4
bitsPerPixel = 32
case cbTC16:
bpp = 6
bitsPerPixel = 48
case cbTCA16:
bpp = 8
bitsPerPixel = 64
case cbG16:
bpp = 2
bitsPerPixel = 16
}
// cr[*] and pr are the bytes for the current and previous row.
// cr[0] is unfiltered (or equivalently, filtered with the ftNone filter).
// cr[ft], for non-zero filter types ft, are buffers for transforming cr[0] under the
// other PNG filter types. These buffers are allocated once and re-used for each row.
// The +1 is for the per-row filter type, which is at cr[*][0].
b := m.Bounds()
sz := 1 + bpp*b.Dx()
sz := 1 + (bitsPerPixel*b.Dx()+7)/8
for i := range e.cr {
if cap(e.cr[i]) < sz {
e.cr[i] = make([]uint8, sz)
@ -414,6 +423,30 @@ func (e *encoder) writeImage(w io.Writer, m image.Image, cb int, level int) erro
i += 1
}
}
case cbP4, cbP2, cbP1:
pi := m.(image.PalettedImage)
var a uint8
var c int
for x := b.Min.X; x < b.Max.X; x++ {
a = a<<uint(bitsPerPixel) | pi.ColorIndexAt(x, y)
c++
if c == 8/bitsPerPixel {
cr[0][i] = a
i += 1
a = 0
c = 0
}
}
if c != 0 {
for c != 8/bitsPerPixel {
a = a << uint(bitsPerPixel)
c++
}
cr[0][i] = a
}
case cbTCA8:
if nrgba != nil {
offset := (y - b.Min.Y) * nrgba.Stride
@ -469,7 +502,10 @@ func (e *encoder) writeImage(w io.Writer, m image.Image, cb int, level int) erro
// "filters are rarely useful on palette images" and will result
// in larger files (see http://www.libpng.org/pub/png/book/chapter09.html).
f := ftNone
if level != zlib.NoCompression && cb != cbP8 {
if level != zlib.NoCompression && cb != cbP8 && cb != cbP4 && cb != cbP2 && cb != cbP1 {
// Since we skip paletted images we don't have to worry about
// bitsPerPixel not being a multiple of 8
bpp := bitsPerPixel / 8
f = filter(&cr, pr, bpp)
}
@ -560,7 +596,15 @@ func (enc *Encoder) Encode(w io.Writer, m image.Image) error {
pal, _ = m.ColorModel().(color.Palette)
}
if pal != nil {
e.cb = cbP8
if len(pal) <= 2 {
e.cb = cbP1
} else if len(pal) <= 4 {
e.cb = cbP2
} else if len(pal) <= 16 {
e.cb = cbP4
} else {
e.cb = cbP8
}
} else {
switch m.ColorModel() {
case color.GrayModel: