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Add mousebuttons.go
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11
keys.go
11
keys.go
@ -30,14 +30,3 @@ const (
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KeySpace = Key(ui.KeySpace)
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KeyMax = Key(ui.KeyMax)
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)
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// A MouseButton represents a mouse button.
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type MouseButton int
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// MouseButtons
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const (
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MouseButtonLeft = MouseButton(ui.MouseButtonLeft)
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MouseButtonRight = MouseButton(ui.MouseButtonRight)
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MouseButtonMiddle = MouseButton(ui.MouseButtonMiddle)
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MouseButtonMax = MouseButton(ui.MouseButtonMax)
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)
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30
mousebuttons.go
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30
mousebuttons.go
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@ -0,0 +1,30 @@
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// Copyright 2015 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package ebiten
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import (
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"github.com/hajimehoshi/ebiten/internal/ui"
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)
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// A MouseButton represents a mouse button.
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type MouseButton int
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// MouseButtons
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const (
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MouseButtonLeft = MouseButton(ui.MouseButtonLeft)
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MouseButtonRight = MouseButton(ui.MouseButtonRight)
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MouseButtonMiddle = MouseButton(ui.MouseButtonMiddle)
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MouseButtonMax = MouseButton(ui.MouseButtonMax)
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)
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