mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
all: remove the build tag 'ebitencbackend'
This also automatically enables 'egl' when 'nintendosdk' is specified. Updates #2242
This commit is contained in:
parent
c85d319471
commit
e7c0a121c4
@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build nintendosdk || ebitencbackend
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// +build nintendosdk ebitencbackend
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//go:build nintendosdk
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// +build nintendosdk
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package audio
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !nintendosdk && !ebitencbackend
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// +build !nintendosdk,!ebitencbackend
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//go:build !nintendosdk
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// +build !nintendosdk
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package audio
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4
doc.go
4
doc.go
@ -93,5 +93,7 @@
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// They must be called from the main thread or the same goroutine as the given game's callback functions like Update
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// to RunGame.
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//
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// `microsoftgdk` is for Microsoft GDK (Xbox).
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// `microsoftgdk` is for Microsoft GDK (e.g. Xbox).
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//
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// `nintendosdk` is for NintendoSDK (e.g. Nintendo Switch).
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package ebiten
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@ -12,11 +12,11 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build example && (ebitencbackend || (windows && cgo))
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//go:build example && (nintendosdk || microsoftgdk)
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// +build example
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// +build ebitencbackend windows,cgo
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// +build nintendosdk microsoftgdk
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// This file is for some special environments using `ebitencbackend`.
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// This file is for some special environments using 'nintendosdk' or 'microsoftgdk'.
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// You usually don't have to care about this file.
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// Actually this example works without this file in usual cases.
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@ -825,12 +825,12 @@ func main() {
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buildTag = "//go:build !js" +
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"\n// +build !js"
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case filepath.Join("internal", "ui", "keys_mobile.go"):
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buildTag = "//go:build (android || ios) && !nintendosdk && !ebitencbackend" +
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buildTag = "//go:build (android || ios) && !nintendosdk" +
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"\n// +build android ios" +
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"\n// +build !nintendosdk,!ebitencbackend"
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"\n// +build !nintendosdk"
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case filepath.Join("internal", "ui", "keys_glfw.go"):
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buildTag = "//go:build !android && !ios && !js && !nintendosdk && !ebitencbackend" +
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"\n// +build !android,!ios,!js,!nintendosdk,!ebitencbackend"
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buildTag = "//go:build !android && !ios && !js && !nintendosdk" +
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"\n// +build !android,!ios,!js,!nintendosdk"
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}
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// NOTE: According to godoc, maps are automatically sorted by key.
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if err := tmpl.Execute(f, struct {
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build nintendosdk || ebitencbackend
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// +build nintendosdk ebitencbackend
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//go:build nintendosdk
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// +build nintendosdk
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package cbackend
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !nintendosdk && !ebitencbackend
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// +build !nintendosdk,!ebitencbackend
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//go:build !nintendosdk
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// +build !nintendosdk
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package gamepad
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build ios && !nintendosdk && !ebitencbackend
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// +build ios,!nintendosdk,!ebitencbackend
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//go:build ios && !nintendosdk
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// +build ios,!nintendosdk
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package gamepad
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !android && !nintendosdk && !ebitencbackend
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// +build !android,!nintendosdk,!ebitencbackend
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//go:build !android && !nintendosdk
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// +build !android,!nintendosdk
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package gamepad
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !nintendosdk && !ebitencbackend
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// +build !nintendosdk,!ebitencbackend
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//go:build !nintendosdk
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// +build !nintendosdk
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package gamepad
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !nintendosdk && !ebitencbackend
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// +build !nintendosdk,!ebitencbackend
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//go:build !nintendosdk
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// +build !nintendosdk
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package gamepad
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !nintendosdk && !ebitencbackend
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// +build !nintendosdk,!ebitencbackend
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//go:build !nintendosdk
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// +build !nintendosdk
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package gamepad
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !ios && !nintendosdk && !ebitencbackend
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// +build !ios,!nintendosdk,!ebitencbackend
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//go:build !ios && !nintendosdk
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// +build !ios,!nintendosdk
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package gamepad
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !nintendosdk && !ebitencbackend
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// +build !nintendosdk,!ebitencbackend
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//go:build !nintendosdk
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// +build !nintendosdk
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package gamepad
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build ios && !nintendosdk && !ebitencbackend
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// +build ios,!nintendosdk,!ebitencbackend
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//go:build ios && !nintendosdk
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// +build ios,!nintendosdk
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package gamepad
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !android && !nintendosdk && !ebitencbackend
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// +build !android,!nintendosdk,!ebitencbackend
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//go:build !android && !nintendosdk
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// +build !android,!nintendosdk
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package gamepad
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build nintendosdk || ebitencbackend
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// +build nintendosdk ebitencbackend
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//go:build nintendosdk
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// +build nintendosdk
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package gamepad
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !nintendosdk && !ebitencbackend
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// +build !nintendosdk,!ebitencbackend
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//go:build !nintendosdk
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// +build !nintendosdk
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package gamepad
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !nintendosdk && !ebitencbackend
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// +build !nintendosdk,!ebitencbackend
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//go:build !nintendosdk
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// +build !nintendosdk
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package gamepad
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@ -5,7 +5,7 @@
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package gl
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// #cgo linux,!nintendosdk,!ebitencbackend freebsd,!nintendosdk,!ebitencbackend openbsd,!nintendosdk,!ebitencbackend pkg-config: gl
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// #cgo linux,!nintendosdk freebsd,!nintendosdk openbsd,!nintendosdk pkg-config: gl
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//
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// #ifndef APIENTRY
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// #define APIENTRY
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@ -19,10 +19,10 @@ package gl
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/*
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#cgo linux freebsd openbsd CFLAGS: -DTAG_POSIX
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#cgo linux,!nintendosdk,!ebitencbackend freebsd,!nintendosdk,!ebitencbackend openbsd,!nintendosdk,!ebitencbackend pkg-config: gl
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#cgo egl CFLAGS: -DTAG_EGL
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#cgo egl,!nintendosdk,!ebitencbackend pkg-config: egl
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#cgo nintendosdk ebitencbackend LDFLAGS: -Wl,-unresolved-symbols=ignore-all
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#cgo linux,!nintendosdk freebsd,!nintendosdk openbsd,!nintendosdk pkg-config: gl
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#cgo egl nintendosdk CFLAGS: -DTAG_EGL
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#cgo egl,!nintendosdk pkg-config: egl
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#cgo nintendosdk LDFLAGS: -Wl,-unresolved-symbols=ignore-all
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// Check the EGL tag first as it takes priority over the platform's default
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// configuration of WGL/GLX/CGL.
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !nintendosdk && !ebitencbackend
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// +build !nintendosdk,!ebitencbackend
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//go:build !nintendosdk
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// +build !nintendosdk
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package ui
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !windows || nintendosdk || ebitencbackend
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// +build !windows nintendosdk ebitencbackend
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//go:build !windows || nintendosdk
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// +build !windows nintendosdk
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package ui
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !nintendosdk && !ebitencbackend
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// +build !nintendosdk,!ebitencbackend
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//go:build !nintendosdk
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// +build !nintendosdk
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package ui
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !android && !ios && !js && !nintendosdk && !ebitencbackend
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// +build !android,!ios,!js,!nintendosdk,!ebitencbackend
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//go:build !android && !ios && !js && !nintendosdk
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// +build !android,!ios,!js,!nintendosdk
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package ui
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@ -12,10 +12,9 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build (android || ios) && !nintendosdk && !ebitencbackend
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//go:build (android || ios) && !nintendosdk
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// +build android ios
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// +build !nintendosdk
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// +build !ebitencbackend
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package ui
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build nintendosdk || ebitencbackend
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// +build nintendosdk ebitencbackend
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//go:build nintendosdk
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// +build nintendosdk
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package ui
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@ -14,8 +14,8 @@
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// Code generated by genkeys.go using 'go generate'. DO NOT EDIT.
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//go:build !android && !ios && !js && !nintendosdk && !ebitencbackend
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// +build !android,!ios,!js,!nintendosdk,!ebitencbackend
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//go:build !android && !ios && !js && !nintendosdk
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// +build !android,!ios,!js,!nintendosdk
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package ui
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@ -14,10 +14,9 @@
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// Code generated by genkeys.go using 'go generate'. DO NOT EDIT.
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//go:build (android || ios) && !nintendosdk && !ebitencbackend
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//go:build (android || ios) && !nintendosdk
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// +build android ios
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// +build !nintendosdk
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// +build !ebitencbackend
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package ui
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !android && !ios && !js && !nintendosdk && !ebitencbackend && !ebitenginesinglethread && !ebitensinglethread
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// +build !android,!ios,!js,!nintendosdk,!ebitencbackend,!ebitenginesinglethread,!ebitensinglethread
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//go:build !android && !ios && !js && !nintendosdk && !ebitenginesinglethread && !ebitensinglethread
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// +build !android,!ios,!js,!nintendosdk,!ebitenginesinglethread,!ebitensinglethread
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package ui
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@ -12,12 +12,11 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !android && !ios && !js && !nintendosdk && !ebitencbackend && (ebitenginesinglethread || ebitensinglethread)
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//go:build !android && !ios && !js && !nintendosdk && (ebitenginesinglethread || ebitensinglethread)
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// +build !android
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// +build !ios
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// +build !js
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// +build !nintendosdk
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// +build !ebitencbackend
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// +build ebitenginesinglethread ebitensinglethread
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package ui
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !android && !ios && !js && !nintendosdk && !ebitencbackend
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// +build !android,!ios,!js,!nintendosdk,!ebitencbackend
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//go:build !android && !ios && !js && !nintendosdk
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// +build !android,!ios,!js,!nintendosdk
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package ui
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !ios && !nintendosdk && !ebitencbackend
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// +build !ios,!nintendosdk,!ebitencbackend
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//go:build !ios && !nintendosdk
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// +build !ios,!nintendosdk
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package ui
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !android && !darwin && !js && !windows && !nintendosdk && !ebitencbackend
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// +build !android,!darwin,!js,!windows,!nintendosdk,!ebitencbackend
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//go:build !android && !darwin && !js && !windows && !nintendosdk
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// +build !android,!darwin,!js,!windows,!nintendosdk
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package ui
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !nintendosdk && !ebitencbackend
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// +build !nintendosdk,!ebitencbackend
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//go:build !nintendosdk
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// +build !nintendosdk
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package ui
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@ -12,10 +12,9 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build (android || ios) && !nintendosdk && !ebitencbackend
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//go:build (android || ios) && !nintendosdk
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// +build android ios
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// +build !nintendosdk
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// +build !ebitencbackend
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package ui
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build nintendosdk || ebitencbackend
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// +build nintendosdk ebitencbackend
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//go:build nintendosdk
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// +build nintendosdk
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package ui
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !android && !ios && !js && !nintendosdk && !ebitencbackend
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// +build !android,!ios,!js,!nintendosdk,!ebitencbackend
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//go:build !android && !ios && !js && !nintendosdk
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// +build !android,!ios,!js,!nintendosdk
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package ui
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !nintendosdk && !ebitencbackend
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// +build !nintendosdk,!ebitencbackend
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//go:build !nintendosdk
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// +build !nintendosdk
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package vibrate
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@ -12,8 +12,8 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build ios && !nintendosdk && !ebitencbackend
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// +build ios,!nintendosdk,!ebitencbackend
|
||||
//go:build ios && !nintendosdk
|
||||
// +build ios,!nintendosdk
|
||||
|
||||
package vibrate
|
||||
|
||||
|
@ -12,8 +12,8 @@
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
//go:build (!android && !ios && !js) || nintendosdk || ebitencbackend
|
||||
// +build !android,!ios,!js nintendosdk ebitencbackend
|
||||
//go:build (!android && !ios && !js) || nintendosdk
|
||||
// +build !android,!ios,!js nintendosdk
|
||||
|
||||
package vibrate
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user