mirror of
https://github.com/hajimehoshi/ebiten.git
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parent
53d7bcda84
commit
e7fafb5527
@ -1,4 +1,4 @@
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// Copyright 2018 The Ebiten Authors
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// Copyright 2020 The Ebiten Authors
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//
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// you may not use this file except in compliance with the License.
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@ -14,8 +14,12 @@
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// +build ebitendebug
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// +build ebitendebug
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package graphicscommand
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package debug
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func recordLog() bool {
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import (
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return true
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"fmt"
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)
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func Logf(format string, args ...interface{}) {
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fmt.Printf(format, args...)
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}
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}
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@ -1,4 +1,4 @@
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// Copyright 2018 The Ebiten Authors
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// Copyright 2020 The Ebiten Authors
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//
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// you may not use this file except in compliance with the License.
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@ -14,8 +14,7 @@
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// +build !ebitendebug
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// +build !ebitendebug
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package graphicscommand
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package debug
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func recordLog() bool {
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func Logf(format string, args ...interface{}) {
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return false
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}
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}
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@ -20,6 +20,7 @@ import (
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"strings"
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"strings"
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"github.com/hajimehoshi/ebiten/v2/internal/affine"
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"github.com/hajimehoshi/ebiten/v2/internal/affine"
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"github.com/hajimehoshi/ebiten/v2/internal/debug"
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"github.com/hajimehoshi/ebiten/v2/internal/driver"
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"github.com/hajimehoshi/ebiten/v2/internal/driver"
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"github.com/hajimehoshi/ebiten/v2/internal/graphics"
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"github.com/hajimehoshi/ebiten/v2/internal/graphics"
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"github.com/hajimehoshi/ebiten/v2/internal/shaderir"
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"github.com/hajimehoshi/ebiten/v2/internal/shaderir"
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@ -214,9 +215,7 @@ func (q *commandQueue) flush() error {
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es := q.indices
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es := q.indices
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vs := q.vertices
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vs := q.vertices
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if recordLog() {
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debug.Logf("--\nGraphics commands:\n")
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fmt.Println("--")
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}
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if theGraphicsDriver.HasHighPrecisionFloat() {
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if theGraphicsDriver.HasHighPrecisionFloat() {
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n := q.nvertices / graphics.VertexFloatNum
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n := q.nvertices / graphics.VertexFloatNum
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@ -283,9 +282,7 @@ func (q *commandQueue) flush() error {
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if err := c.Exec(indexOffset); err != nil {
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if err := c.Exec(indexOffset); err != nil {
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return err
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return err
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}
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}
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if recordLog() {
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debug.Logf(" %s\n", c)
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fmt.Printf("%s\n", c)
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}
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// TODO: indexOffset should be reset if the command type is different
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// TODO: indexOffset should be reset if the command type is different
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// from the previous one. This fix is needed when another drawing command is
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// from the previous one. This fix is needed when another drawing command is
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// introduced than drawTrianglesCommand.
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// introduced than drawTrianglesCommand.
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@ -22,6 +22,7 @@ import (
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"github.com/hajimehoshi/ebiten/v2/internal/buffered"
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"github.com/hajimehoshi/ebiten/v2/internal/buffered"
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"github.com/hajimehoshi/ebiten/v2/internal/clock"
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"github.com/hajimehoshi/ebiten/v2/internal/clock"
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"github.com/hajimehoshi/ebiten/v2/internal/debug"
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"github.com/hajimehoshi/ebiten/v2/internal/driver"
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"github.com/hajimehoshi/ebiten/v2/internal/driver"
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"github.com/hajimehoshi/ebiten/v2/internal/hooks"
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"github.com/hajimehoshi/ebiten/v2/internal/hooks"
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)
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)
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@ -161,6 +162,7 @@ func (c *uiContext) update() error {
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updateCount = 1
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updateCount = 1
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c.updateCalled = true
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c.updateCalled = true
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}
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}
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debug.Logf("--\nUpdate count per frame: %d\n", updateCount)
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for i := 0; i < updateCount; i++ {
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for i := 0; i < updateCount; i++ {
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if err := hooks.RunBeforeUpdateHooks(); err != nil {
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if err := hooks.RunBeforeUpdateHooks(); err != nil {
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