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examples/windowsize: Use inpututil (#415)
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@ -28,6 +28,7 @@ import (
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/ebitenutil"
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"github.com/hajimehoshi/ebiten/inpututil"
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)
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func init() {
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@ -42,18 +43,7 @@ const (
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var (
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gophersImage *ebiten.Image
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keyStates = map[ebiten.Key]int{
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ebiten.KeyUp: 0,
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ebiten.KeyDown: 0,
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ebiten.KeyLeft: 0,
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ebiten.KeyRight: 0,
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ebiten.KeyS: 0,
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ebiten.KeyF: 0,
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ebiten.KeyB: 0,
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ebiten.KeyC: 0,
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ebiten.KeyI: 0,
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}
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count = 0
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count = 0
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)
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func createRandomIconImage() image.Image {
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@ -76,13 +66,6 @@ func createRandomIconImage() image.Image {
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}
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func update(screen *ebiten.Image) error {
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for key := range keyStates {
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if !ebiten.IsKeyPressed(key) {
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keyStates[key] = 0
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continue
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}
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keyStates[key]++
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}
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screenScale := ebiten.ScreenScale()
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d := int(32 / screenScale)
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screenWidth, screenHeight := screen.Size()
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@ -90,23 +73,23 @@ func update(screen *ebiten.Image) error {
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runnableInBackground := ebiten.IsRunnableInBackground()
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cursorVisible := ebiten.IsCursorVisible()
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if keyStates[ebiten.KeyUp] == 1 {
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if inpututil.IsKeyJustPressed(ebiten.KeyUp) {
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screenHeight += d
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}
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if keyStates[ebiten.KeyDown] == 1 {
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if inpututil.IsKeyJustPressed(ebiten.KeyDown) {
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if 16 < screenHeight && d < screenHeight {
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screenHeight -= d
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}
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}
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if keyStates[ebiten.KeyLeft] == 1 {
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if inpututil.IsKeyJustPressed(ebiten.KeyLeft) {
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if 16 < screenWidth && d < screenWidth {
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screenWidth -= d
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}
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}
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if keyStates[ebiten.KeyRight] == 1 {
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if inpututil.IsKeyJustPressed(ebiten.KeyRight) {
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screenWidth += d
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}
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if keyStates[ebiten.KeyS] == 1 {
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if inpututil.IsKeyJustPressed(ebiten.KeyS) {
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switch screenScale {
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case 1:
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screenScale = 1.5
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@ -118,13 +101,13 @@ func update(screen *ebiten.Image) error {
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panic("not reached")
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}
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}
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if keyStates[ebiten.KeyF] == 1 {
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if inpututil.IsKeyJustPressed(ebiten.KeyF) {
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fullscreen = !fullscreen
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}
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if keyStates[ebiten.KeyB] == 1 {
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if inpututil.IsKeyJustPressed(ebiten.KeyB) {
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runnableInBackground = !runnableInBackground
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}
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if keyStates[ebiten.KeyC] == 1 {
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if inpututil.IsKeyJustPressed(ebiten.KeyC) {
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cursorVisible = !cursorVisible
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}
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ebiten.SetScreenSize(screenWidth, screenHeight)
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@ -133,7 +116,7 @@ func update(screen *ebiten.Image) error {
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ebiten.SetRunnableInBackground(runnableInBackground)
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ebiten.SetCursorVisible(cursorVisible)
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if keyStates[ebiten.KeyI] == 1 {
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if inpututil.IsKeyJustPressed(ebiten.KeyI) {
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ebiten.SetWindowIcon([]image.Image{createRandomIconImage()})
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}
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