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ebiten: remove returning error from ReadPixels
- As ReadPixels should often be used at Draw, error handling would be hard. - Make the API consistent with ReplacePixels. Updates #1995
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parent
39790c257b
commit
ea04e2a9de
16
image.go
16
image.go
@ -787,31 +787,29 @@ func (i *Image) ColorModel() color.Model {
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//
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// ReadPixels always sets a transparent color if the image is disposed.
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//
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// ReadPixels returns an error when an error occurs during reading pixels from GPU.
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//
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// len(pixels) must be 4*width*height. If the sizes don't match, ReadPixels returns an error.
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// len(pixels) must be 4*width*height. If the sizes don't match, ReadPixels panics.
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//
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// Note that an important logic should not rely on values returned by ReadPixels, since
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// the returned values can include very slight differences between some machines.
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//
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// ReadPixels can't be called outside the main loop (ebiten.Run's updating function) starts.
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func (i *Image) ReadPixels(pixels []byte) error {
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func (i *Image) ReadPixels(pixels []byte) {
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b := i.Bounds()
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if got, want := len(pixels), 4*b.Dx()*b.Dy(); got != want {
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return fmt.Errorf("ebiten: len(pixels) must be %d but %d at ReadPixels", want, got)
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panic(fmt.Sprintf("ebiten: len(pixels) must be %d but %d at ReadPixels", want, got))
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}
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if i.isDisposed() {
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for i := range pixels {
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pixels[i] = 0
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}
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return nil
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return
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}
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i.resolveSetVerticesCacheIfNeeded()
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x, y := i.adjustPosition(b.Min.X, b.Min.Y)
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return i.image.ReadPixels(pixels, x, y, b.Dx(), b.Dy())
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i.image.ReadPixels(pixels, x, y, b.Dx(), b.Dy())
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}
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// At returns the color of the image at (x, y).
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@ -858,7 +856,9 @@ func (i *Image) at(x, y int) (r, g, b, a byte) {
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if c, ok := i.setVerticesCache[[2]int{x, y}]; ok {
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return c[0], c[1], c[2], c[3]
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}
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return i.image.At(x, y)
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var pix [4]byte
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i.image.ReadPixels(pix[:], x, y, 1, 1)
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return pix[0], pix[1], pix[2], pix[3]
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}
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// Set sets the color at (x, y).
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@ -112,9 +112,7 @@ func TestImagePixels(t *testing.T) {
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}
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pix := make([]byte, 4*w*h)
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if err := img0.ReadPixels(pix); err != nil {
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t.Fatal(err)
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}
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img0.ReadPixels(pix)
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for j := 0; j < h; j++ {
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for i := 0; i < w; i++ {
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idx := 4 * (j*w + i)
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@ -75,25 +75,18 @@ func (i *Image) ReplacePixels(pix []byte, x, y, width, height int) {
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i.mipmap.ReplacePixels(pix, x, y, width, height)
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}
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func (i *Image) ReadPixels(pixels []byte, x, y, width, height int) error {
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return theUI.readPixels(i.mipmap, pixels, x, y, width, height)
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}
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func (i *Image) At(x, y int) (r, g, b, a byte) {
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func (i *Image) ReadPixels(pixels []byte, x, y, width, height int) {
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// Check the error existence and avoid unnecessary calls.
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if theGlobalState.error() != nil {
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return 0, 0, 0, 0
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return
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}
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var pix [4]byte
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if err := theUI.readPixels(i.mipmap, pix[:], x, y, 1, 1); err != nil {
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if err := theUI.readPixels(i.mipmap, pixels, x, y, width, height); err != nil {
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if panicOnErrorOnReadingPixels {
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panic(err)
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}
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theGlobalState.setError(err)
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return 0, 0, 0, 0
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}
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return pix[0], pix[1], pix[2], pix[3]
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}
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func (i *Image) DumpScreenshot(name string, blackbg bool) error {
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