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internal/atlas: bug fix: possible overflowing on 32bit machines
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@ -77,7 +77,7 @@ func putImagesOnSourceBackend(graphicsDriver graphicsdriver.Graphics) {
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if i.usedAsSourceCount < math.MaxInt {
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if i.usedAsSourceCount < math.MaxInt {
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i.usedAsSourceCount++
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i.usedAsSourceCount++
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}
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}
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if i.usedAsSourceCount >= baseCountToPutOnSourceBackend*(1<<uint(min(i.usedAsDestinationCount, 31))) {
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if int64(i.usedAsSourceCount) >= int64(baseCountToPutOnSourceBackend*(1<<uint(min(i.usedAsDestinationCount, 31)))) {
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i.putOnSourceBackend(graphicsDriver)
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i.putOnSourceBackend(graphicsDriver)
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i.usedAsSourceCount = 0
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i.usedAsSourceCount = 0
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}
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}
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