audio/internal/oboe: Do not call a Go function from onAudioReady

Calling a Go function from C has some overhead. onAudioReady is a
very performance-critical function and should not call Go function.

Updates #1662
This commit is contained in:
Hajime Hoshi 2021-06-06 23:58:56 +09:00
parent 78459953cf
commit ea6e2091c5

View File

@ -17,7 +17,10 @@
#include "_cgo_export.h"
#include "oboe_oboe_Oboe_android.h"
#include <condition_variable>
#include <memory>
#include <mutex>
#include <thread>
#include <vector>
namespace {
@ -35,6 +38,7 @@ public:
const char *Pause();
const char *Resume();
const char *Close();
const char *AppendBuffer(float *buf, size_t len);
oboe::DataCallbackResult onAudioReady(oboe::AudioStream *oboe_stream,
void *audio_data,
@ -42,11 +46,20 @@ public:
private:
Stream();
void Loop(int num_frames);
int sample_rate_ = 0;
int channel_num_ = 0;
int bit_depth_in_bytes_ = 0;
std::shared_ptr<oboe::AudioStream> stream_;
// All the member variables other than the thread must be initialized before
// the thread.
std::vector<float> buf_;
std::mutex mutex_;
std::condition_variable cond_;
std::unique_ptr<std::thread> thread_;
};
Stream &Stream::GetInstance() {
@ -74,7 +87,6 @@ const char *Stream::Play(int sample_rate, int channel_num,
->setFormat(oboe::AudioFormat::Float)
->setChannelCount(channel_num_)
->setSampleRate(sample_rate_)
->setBufferCapacityInFrames(1024)
->setDataCallback(this)
->openStream(stream_);
if (result != oboe::Result::OK) {
@ -84,6 +96,11 @@ const char *Stream::Play(int sample_rate, int channel_num,
if (stream_->getSharingMode() != oboe::SharingMode::Shared) {
return "oboe::SharingMode::Shared is not available";
}
int num_frames = stream_->getBufferSizeInFrames();
thread_ =
std::make_unique<std::thread>([this, num_frames]() { Loop(num_frames); });
// What if the buffer size is not enough?
if (oboe::Result result = stream_->start(); result != oboe::Result::OK) {
return oboe::convertToText(result);
@ -130,15 +147,37 @@ oboe::DataCallbackResult Stream::onAudioReady(oboe::AudioStream *oboe_stream,
void *audio_data,
int32_t num_frames) {
size_t num = num_frames * channel_num_;
float *dst = reinterpret_cast<float *>(audio_data);
// TODO: Do not use a lock in onAudioReady.
// https://google.github.io/oboe/reference/classoboe_1_1_audio_stream_data_callback.html#ad8a3a9f609df5fd3a5d885cbe1b2204d
ebiten_oboe_read(dst, num);
{
std::unique_lock<std::mutex> lock{mutex_};
cond_.wait(lock, [this, num] { return buf_.size() >= num; });
std::copy(buf_.begin(), buf_.begin() + num,
reinterpret_cast<float *>(audio_data));
buf_.erase(buf_.begin(), buf_.begin() + num);
cond_.notify_one();
}
return oboe::DataCallbackResult::Continue;
}
Stream::Stream() = default;
void Stream::Loop(int num_frames) {
std::vector<float> tmp(num_frames * channel_num_ * 2);
for (;;) {
{
std::unique_lock<std::mutex> lock{mutex_};
cond_.wait(lock, [this, &tmp] { return buf_.size() < tmp.size(); });
}
ebiten_oboe_read(&tmp[0], tmp.size());
{
std::lock_guard<std::mutex> lock{mutex_};
buf_.insert(buf_.end(), tmp.begin(), tmp.end());
cond_.notify_one();
}
}
}
} // namespace
extern "C" {