From eaad9594720056a2fd6c0c6a2a8454d3c2416aae Mon Sep 17 00:00:00 2001 From: Hajime Hoshi Date: Sun, 27 Mar 2022 00:12:34 +0900 Subject: [PATCH] internal/graphicsdriver/metal: remove println --- internal/graphicsdriver/metal/graphics_darwin.go | 1 - 1 file changed, 1 deletion(-) diff --git a/internal/graphicsdriver/metal/graphics_darwin.go b/internal/graphicsdriver/metal/graphics_darwin.go index 79fc56c17..34165c1be 100644 --- a/internal/graphicsdriver/metal/graphics_darwin.go +++ b/internal/graphicsdriver/metal/graphics_darwin.go @@ -1000,7 +1000,6 @@ func (g *Graphics) DrawTriangles(dstID graphicsdriver.ImageID, srcIDs [graphics. const offset = graphics.PreservedUniformVariablesNum switch g.shaders[shaderID].ir.Uniforms[offset+i].Main { case shaderir.Mat3: - println("yo") // float3x3 requires 16-byte alignment (#2036). newV := make([]float32, 12) copy(newV[0:3], v[0:3])