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internal/ui: use errors.New instead of fmt.Errorf
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parent
e1f18b53f5
commit
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@ -85,6 +85,7 @@ static float deviceScale(uintptr_t java_vm, uintptr_t jni_env, uintptr_t ctx) {
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import "C"
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import (
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"errors"
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"fmt"
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"golang.org/x/mobile/app"
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@ -108,11 +109,11 @@ func (g *graphicsDriverCreatorImpl) newOpenGL() (graphicsdriver.Graphics, error)
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}
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func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) {
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return nil, fmt.Errorf("ui: DirectX is not supported in this environment")
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return nil, errors.Errorf("ui: DirectX is not supported in this environment")
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}
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func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
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return nil, fmt.Errorf("ui: Metal is not supported in this environment")
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return nil, errors.Errorf("ui: Metal is not supported in this environment")
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}
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func deviceScaleFactorImpl() float64 {
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@ -25,6 +25,7 @@ package ui
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import "C"
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import (
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"errors"
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"fmt"
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"golang.org/x/mobile/gl"
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@ -55,12 +56,12 @@ func (g *graphicsDriverCreatorImpl) newOpenGL() (graphicsdriver.Graphics, error)
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}
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func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) {
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return nil, fmt.Errorf("ui: DirectX is not supported in this environment")
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return nil, errors.Errorf("ui: DirectX is not supported in this environment")
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}
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func (g *graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
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if g.gomobileContext != nil {
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return nil, fmt.Errorf("ui: Metal is not available with gomobile-build")
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return nil, errors.Errorf("ui: Metal is not available with gomobile-build")
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}
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return metal.NewGraphics()
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}
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