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https://github.com/hajimehoshi/ebiten.git
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parent
de4ff71544
commit
ed4a7e1856
@ -565,6 +565,10 @@ func (cs *compileState) parseFunc(block *block, d *ast.FuncDecl) (function, bool
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cs.addError(d.Pos(), "function must have a name")
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cs.addError(d.Pos(), "function must have a name")
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return function{}, false
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return function{}, false
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}
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}
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if d.Name.Name == "init" {
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cs.addError(d.Pos(), "init function is not implemented")
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return function{}, false
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}
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if d.Body == nil {
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if d.Body == nil {
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cs.addError(d.Pos(), "function must have a body")
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cs.addError(d.Pos(), "function must have a body")
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return function{}, false
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return function{}, false
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@ -358,3 +358,17 @@ func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
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t.Error(err)
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t.Error(err)
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}
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}
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}
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}
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func TestShaderInit(t *testing.T) {
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if _, err := NewShader([]byte(`package main
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func init() {
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}
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func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
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return vec4(0)
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}
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`)); err == nil {
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t.Errorf("error must be non-nil but was nil")
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}
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}
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