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https://github.com/hajimehoshi/ebiten.git
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Speed up: RecordScreenAsGIF
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parent
4bf4b0c264
commit
ed777b7e94
@ -17,35 +17,77 @@ package ebitenutil
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import (
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"github.com/hajimehoshi/ebiten"
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"image"
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"image/color/palette"
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"image/color"
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//"image/color/palette"
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"image/draw"
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"image/gif"
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"io"
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"sync"
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)
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type recorder struct {
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inner func(screen *ebiten.Image) error
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writer io.Writer
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frameNum int
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skips int
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gif *gif.GIF
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currentFrame int
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wg sync.WaitGroup
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}
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var palette = color.Palette{
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color.RGBA{0x00, 0x00, 0x00, 0xff},
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color.RGBA{0xff, 0x00, 0x00, 0xff},
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color.RGBA{0x00, 0xff, 0x00, 0xff},
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color.RGBA{0x00, 0x00, 0xff, 0xff},
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color.RGBA{0xff, 0xff, 0x00, 0xff},
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color.RGBA{0xff, 0x00, 0xff, 0xff},
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color.RGBA{0x00, 0xff, 0xff, 0xff},
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color.RGBA{0xff, 0xff, 0xff, 0xff},
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}
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func (r *recorder) delay() int {
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// Assume that the FPS is 60.
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delay := 100 * r.skips / 60
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if delay < 2 {
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return 2
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}
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return delay
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}
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func (r *recorder) update(screen *ebiten.Image) error {
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if err := r.inner(screen); err != nil {
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return err
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}
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if r.currentFrame == len(r.gif.Image) {
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if r.currentFrame == r.frameNum {
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return nil
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}
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img := image.NewPaletted(screen.Bounds(), palette.Plan9)
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// TODO: This is too slow.
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draw.Draw(img, img.Bounds(), screen, screen.Bounds().Min, draw.Src)
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r.gif.Image[r.currentFrame] = img
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// The actual FPS is 60, but GIF can't have such FPS. Set 50 FPS instead.
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r.gif.Delay[r.currentFrame] = 2
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if r.currentFrame%r.skips == 0 {
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if r.gif == nil {
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num := (r.frameNum-1)/r.skips + 1
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r.gif = &gif.GIF{
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Image: make([]*image.Paletted, num),
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Delay: make([]int, num),
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LoopCount: -1,
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}
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}
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s := image.NewNRGBA(screen.Bounds())
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draw.Draw(s, s.Bounds(), screen, screen.Bounds().Min, draw.Src)
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img := image.NewPaletted(s.Bounds(), palette)
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f := r.currentFrame / r.skips
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r.wg.Add(1)
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go func() {
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defer r.wg.Done()
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draw.FloydSteinberg.Draw(img, img.Bounds(), s, s.Bounds().Min)
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r.gif.Image[f] = img
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r.gif.Delay[f] = r.delay()
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}()
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}
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r.currentFrame++
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if r.currentFrame == len(r.gif.Image) {
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if r.currentFrame == r.frameNum {
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r.wg.Wait()
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if err := gif.EncodeAll(r.writer, r.gif); err != nil {
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return err
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}
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@ -77,13 +119,10 @@ func (r *recorder) update(screen *ebiten.Image) error {
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// }
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func RecordScreenAsGIF(update func(*ebiten.Image) error, out io.Writer, frameNum int) func(*ebiten.Image) error {
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r := &recorder{
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inner: update,
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writer: out,
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gif: &gif.GIF{
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Image: make([]*image.Paletted, frameNum),
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Delay: make([]int, frameNum),
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LoopCount: -1,
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},
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inner: update,
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writer: out,
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frameNum: frameNum,
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skips: 4,
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}
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return r.update
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}
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