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audio: Convert 8bit monoral to 16bit stereo (#282)
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97
audio/internal/convert/stereo16.go
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97
audio/internal/convert/stereo16.go
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// Copyright 2017 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package convert
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import (
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"io"
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"github.com/hajimehoshi/ebiten/audio"
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)
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type Stereo16 struct {
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source audio.ReadSeekCloser
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mono bool
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eight bool
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}
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func NewStereo16(source audio.ReadSeekCloser, mono, eight bool) *Stereo16 {
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return &Stereo16{
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source: source,
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mono: mono,
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eight: eight,
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}
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}
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func (s *Stereo16) Read(b []uint8) (int, error) {
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l := len(b)
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if s.mono {
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l /= 2
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}
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if s.eight {
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l /= 2
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}
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buf := make([]uint8, l)
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n, err := s.source.Read(buf)
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if err != nil && err != io.EOF {
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return 0, err
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}
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switch {
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case s.mono && s.eight:
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for i := 0; i < n; i++ {
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v := (int16(buf[i]) - 128) << 8
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b[4*i] = uint8(v)
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b[4*i+1] = uint8(v >> 8)
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b[4*i+2] = uint8(v)
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b[4*i+3] = uint8(v >> 8)
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}
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case s.mono && !s.eight:
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for i := 0; i < n/2; i++ {
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b[4*i] = buf[2*i]
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b[4*i+1] = buf[2*i+1]
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b[4*i+2] = buf[2*i]
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b[4*i+3] = buf[2*i+1]
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}
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case !s.mono && s.eight:
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for i := 0; i < n/2; i++ {
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v0 := (int16(buf[2*i]) - 128) << 8
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v1 := (int16(buf[2*i+1]) - 128) << 8
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b[4*i] = uint8(v0)
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b[4*i+1] = uint8(v0 >> 8)
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b[4*i+2] = uint8(v1)
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b[4*i+3] = uint8(v1 >> 8)
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}
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}
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if s.mono {
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n *= 2
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}
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if s.eight {
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n *= 2
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}
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return n, err
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}
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func (s *Stereo16) Seek(offset int64, whence int) (int64, error) {
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if s.mono {
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offset /= 2
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}
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if s.eight {
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offset /= 2
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}
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return s.source.Seek(offset, whence)
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}
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func (s *Stereo16) Close() error {
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return s.source.Close()
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}
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@ -25,14 +25,10 @@ import (
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"github.com/jfreymuth/oggvorbis"
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"github.com/jfreymuth/oggvorbis"
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)
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)
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type readSeekCloseSizer interface {
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audio.ReadSeekCloser
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Size() int64
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}
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// Stream is a decoded audio stream.
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// Stream is a decoded audio stream.
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type Stream struct {
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type Stream struct {
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decoded readSeekCloseSizer
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decoded audio.ReadSeekCloser
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size int64
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}
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}
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// Read is implementation of io.Reader's Read.
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// Read is implementation of io.Reader's Read.
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@ -54,7 +50,7 @@ func (s *Stream) Close() error {
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// Size returns the size of decoded stream in bytes.
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// Size returns the size of decoded stream in bytes.
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func (s *Stream) Size() int64 {
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func (s *Stream) Size() int64 {
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return s.decoded.Size()
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return s.size
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}
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}
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type decoded struct {
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type decoded struct {
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@ -184,13 +180,17 @@ func Decode(context *audio.Context, src audio.ReadSeekCloser) (*Stream, error) {
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if err != nil {
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if err != nil {
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return nil, err
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return nil, err
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}
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}
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// TODO: Remove this magic number
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if channelNum != 1 && channelNum != 2 {
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if channelNum != 2 {
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return nil, fmt.Errorf("vorbis: number of channels must be 1 or 2 but was %d", channelNum)
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return nil, fmt.Errorf("vorbis: number of channels must be 2")
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}
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var s audio.ReadSeekCloser = decoded
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size := decoded.Size()
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if channelNum == 1 {
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s = convert.NewStereo16(s, true, false)
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size *= 2
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}
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}
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if sampleRate != context.SampleRate() {
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if sampleRate != context.SampleRate() {
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s := convert.NewResampling(decoded, decoded.Size(), sampleRate, context.SampleRate())
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s = convert.NewResampling(s, size, sampleRate, context.SampleRate())
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return &Stream{s}, nil
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}
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}
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return &Stream{decoded}, nil
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return &Stream{s, size}, nil
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}
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}
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@ -105,7 +105,8 @@ func (s *stream) Size() int64 {
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// Decode decodes WAV (RIFF) data to playable stream.
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// Decode decodes WAV (RIFF) data to playable stream.
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//
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//
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// The format must be 2 channels, 16bit little endian PCM.
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// The format must be 1 or 2 channels, 8bit or 16bit little endian PCM.
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// The format is converted into 2 channels and 16bit.
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//
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//
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// Sample rate is automatically adjusted to fit with the audio context.
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// Sample rate is automatically adjusted to fit with the audio context.
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func Decode(context *audio.Context, src audio.ReadSeekCloser) (*Stream, error) {
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func Decode(context *audio.Context, src audio.ReadSeekCloser) (*Stream, error) {
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@ -129,6 +130,8 @@ func Decode(context *audio.Context, src audio.ReadSeekCloser) (*Stream, error) {
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headerSize := int64(0)
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headerSize := int64(0)
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sampleRateFrom := 0
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sampleRateFrom := 0
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sampleRateTo := 0
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sampleRateTo := 0
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mono := false
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bitsPerSample := 0
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chunks:
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chunks:
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for {
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for {
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buf := make([]byte, 8)
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buf := make([]byte, 8)
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@ -160,14 +163,17 @@ chunks:
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return nil, fmt.Errorf("wav: format must be linear PCM")
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return nil, fmt.Errorf("wav: format must be linear PCM")
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}
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}
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channelNum := int(buf[2]) | int(buf[3])<<8
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channelNum := int(buf[2]) | int(buf[3])<<8
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// TODO: Remove this magic number
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switch channelNum {
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if channelNum != 2 {
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case 1:
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return nil, fmt.Errorf("wav: channel num must be 2")
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mono = true
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case 2:
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mono = false
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default:
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return nil, fmt.Errorf("wav: channel num must be 1 or 2 but was %d", channelNum)
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}
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}
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bitsPerSample := int(buf[14]) | int(buf[15])<<8
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bitsPerSample = int(buf[14]) | int(buf[15])<<8
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// TODO: Remove this magic number
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if bitsPerSample != 8 && bitsPerSample != 16 {
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if bitsPerSample != 16 {
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return nil, fmt.Errorf("wav: bits per sample must be 8 or 16 but was %d", bitsPerSample)
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return nil, fmt.Errorf("wav: bits per sample must be 16")
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}
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}
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sampleRate := int64(buf[4]) | int64(buf[5])<<8 | int64(buf[6])<<16 | int64(buf[7])<<24
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sampleRate := int64(buf[4]) | int64(buf[5])<<8 | int64(buf[6])<<16 | int64(buf[7])<<24
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if int64(context.SampleRate()) != sampleRate {
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if int64(context.SampleRate()) != sampleRate {
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@ -190,13 +196,21 @@ chunks:
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headerSize += size
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headerSize += size
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}
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}
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}
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}
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var s audio.ReadSeekCloser
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var s audio.ReadSeekCloser = &stream{
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s = &stream{
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src: src,
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src: src,
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headerSize: headerSize,
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headerSize: headerSize,
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dataSize: dataSize,
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dataSize: dataSize,
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remaining: dataSize,
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remaining: dataSize,
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}
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}
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if mono || bitsPerSample != 16 {
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s = convert.NewStereo16(s, mono, bitsPerSample != 16)
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if mono {
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dataSize *= 2
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}
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if bitsPerSample != 16 {
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dataSize *= 2
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}
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}
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if sampleRateFrom != sampleRateTo {
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if sampleRateFrom != sampleRateTo {
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s = convert.NewResampling(s, dataSize, sampleRateFrom, sampleRateTo)
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s = convert.NewResampling(s, dataSize, sampleRateFrom, sampleRateTo)
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}
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}
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