restorable: Bug fix: dummyImage must be restored first

Fixes #791
This commit is contained in:
Hajime Hoshi 2019-01-21 00:36:37 +09:00
parent 4d05baf97c
commit eeb8fea778
2 changed files with 16 additions and 7 deletions

View File

@ -55,13 +55,17 @@ type Image struct {
w2 int w2 int
h2 int h2 int
// priority indicates whether the image is restored in high priority when context-lost happens.
priority bool
} }
var dummyImage *Image var dummyImage *Image
func init() { func init() {
dummyImage = &Image{ dummyImage = &Image{
image: graphicscommand.NewImage(16, 16), image: graphicscommand.NewImage(16, 16),
priority: true,
} }
theImages.add(dummyImage) theImages.add(dummyImage)
} }
@ -98,11 +102,7 @@ func NewScreenFramebufferImage(width, height int) *Image {
func (i *Image) clear() { func (i *Image) clear() {
// There are not 'drawImageHistoryItem's for this image and dummyImage. // There are not 'drawImageHistoryItem's for this image and dummyImage.
// This means dummyImage might not be restored yet when this image is restored. // As dummyImage is a priority image, this is restored faster than other regular images.
// However, that's ok since this image will be stale or have its updated pixel data soon,
// and this image can be restored without dummyImage.
//
// dummyImage should be restored later anyway.
w, h := i.Size() w, h := i.Size()
sw, sh := dummyImage.Size() sw, sh := dummyImage.Size()
dw := graphics.NextPowerOf2Int(w) dw := graphics.NextPowerOf2Int(w)

View File

@ -164,7 +164,9 @@ func (i *images) restore() error {
} }
images := map[*Image]struct{}{} images := map[*Image]struct{}{}
for i := range i.images { for i := range i.images {
images[i] = struct{}{} if !i.priority {
images[i] = struct{}{}
}
} }
edges := map[edge]struct{}{} edges := map[edge]struct{}{}
for t := range images { for t := range images {
@ -172,7 +174,13 @@ func (i *images) restore() error {
edges[edge{source: s, target: t}] = struct{}{} edges[edge{source: s, target: t}] = struct{}{}
} }
} }
sorted := []*Image{} sorted := []*Image{}
for i := range i.images {
if i.priority {
sorted = append(sorted, i)
}
}
for len(images) > 0 { for len(images) > 0 {
// current repesents images that have no incoming edges. // current repesents images that have no incoming edges.
current := map[*Image]struct{}{} current := map[*Image]struct{}{}
@ -198,6 +206,7 @@ func (i *images) restore() error {
delete(edges, e) delete(edges, e)
} }
} }
for _, img := range sorted { for _, img := range sorted {
if err := img.restore(); err != nil { if err := img.restore(); err != nil {
return err return err